Pirates and zombies – these two things are just destined to go together. No wonder when LucasArts designed Monkey Island all those years ago the villain was made one. Now more than 20 years have passed and Telltale has boldly set out to show what the evil pirate would be like if he was human. Meet the dreaded LeChuck turn into a lovable oaf in Monkey Island Tales 2 – the follow-up to Monkey Island Tales 1 (TMA Review) and tremble with… well, not fear.
At first it sounded like the perfect marriage – dungeon crawling and classic point and click adventuring. That alone was enough to entice me into trying Dungeon of the Damned, never mind the cool “old but new” graphics and nostalgic interface. Unfortunately execution isn’t always as good as concept, and sadly what Dungeon Of The Damned has turned out to be for me so far is a boring traipse through a lifeless dungeon with no adventure game elements, little combat and frustrating puzzles. The lack of a map doesn’t help anything either.
As I noted pretty recently, G5 Entertainment can safely be called the reigning kings of both Hidden Object and Time Management genres. You can imagine my surprise then when shortly before Christmas, I received an invitation from them to review Kaptain Brawe: A Brawe New World (Full) – a traditional point-and-tap adventure that feels like it’s plucked right out from the golden age of the genre. Still expecting that something’s amiss, I dove into the game.
For years now Telltale has proven time and time again that they’re able to turn a famous franchise into first-class episodic adventures. We’ve seen this in reboots of Sam & Max and Monkey Island (Review) series, as well as excellent adaptations of Wallace & Gromit and Back to the Future (Review). But when Jurassic Park: The Game was announced I couldn’t help but feel skeptical as to how the unique cinematic experience of such a movie could be translated into an interactive title. Well, I can tell you right now I have been proven wrong.
I won’t say that G5 Entertainment can do no wrong, but their crop of new releases over the last couple of months hasn’t let me down yet. As it turns out, The Magician’s Handbook: Cursed Valley is no exception to that rule. I have to admit that I’m just a bit disappointed that it sways towards the more traditional hidden object game format. That being said, it still keeps me going back for more, and in the end that’s all that matters. Continue reading…
Over the last few years I have become a big fan of hidden object games, even finding myself a frequent shopper at the Big Fish Games web site. For all the games that fall in this category that I’ve played, however, I don’t think I’ve played one quite as diverse, frustrating and satisfying as Mystery Manor: Hidden Adventure. If you’re defiant against in-app purchases (IAPs) or have no patience you’ll certainly want to avoid this game, otherwise prepare for the most interesting hidden object game experience you’ve had in a long time. If you’re really a fan of such games you’ll get hooked. Continue reading…
XIII is one of the cult comic franchises originally inspired by the famous The Bourne Identity novel by Robert Ludlum. Of course, the craze of game adaptations could not leave it behind and a few years ago, an FPS based on the comic series had enjoyed reasonable success, touting cell shaded graphics as one of its main selling points. On the iOS however, this spy adventure recently materialized as a Hidden Object adventure in XIII – Lost Identity, thanks to the famous French publisher – Anuman.
Few franchises have enjoyed such a cult status as the famous Monkey Island series by LucasArts. While the original trilogy is simply above all praise and the remastered versions of The Secret of Monkey Island: Special Edition and Monkey Island 2 Special Edition: LeChuck’s Revenge (TMA Review) have already found their way onto iOS, the PC version of Escape from Monkey Island was a flop. That’s why when Telltale announced they were going to take over the series from LucasArts, the entire Monkey Island community held its breath. And only with the release of Monkey Island Tales 1 could fans finally breath…
Slowly but surely, the App Store is being populated by all manner of Privateer-style games. We’ve already seen a superb space sim in Galaxy on Fire 2 (TMA Review), the original boardgame-like Weird Worlds: Return To Infinite Space (TMA Review), as well as a more adventure oriented experience in the amazing Warpgate (TMA Review). For fans of the latter, a new title recently hit the App Store that may well fill their spare time while waiting for a sequel – Galaxy Pirate Adventure. All aboard!
Have you wondered what’s out there in the great beyond? Are you a fan of Star Trek, Star Wars or Babylon 5? Have you ever dreamt of exploring new worlds, discovering ancient artifacts and meeting aliens? Well, settle in my dear friend, as now you can do all of that in the comfort of your own living room! Thanks to the wonders of modern technology and the creativity of some indie devs, the full experience has essentially been recreated in Weird Worlds: Return To Infinite Space.