SimCity has been published in the App Store. And, it is an iPhone App. And, it is an EA job. Prompted by those facts, I think we can make some hasty conclusions. On the iPhone side: It is touch controlled ala the iPhone interface. It is pocketable. It may be the game that god-game fans have waited for. On the EA side: it is not a unique release. It is massive. It is beautifully rendered. It has some major bugs. And, in classic EA tradition, it reaches a bit too high.
ngmoco:) has quickly become a developer many are keeping a close eye on for the iPhone. While they may not have released a bundle of games thus far, the ones that ngmoco have are both fun and unique in their own way (Topple, Dr. Awesome). With the recent release of Dropship, ngmoco has outdone themselves this time and quite possibly have put together the ultimate Arcade game that is as addictive as it is impressive.
When was the last time anyone played a racing game with a Snail as the main choice of character or ride? Never? Almost never? That’s why when I first saw this game, I had no idea what to expect. Was I in for a “snail-paced” and boring racer? Or as the saying goes, never judge a book by its cover? Even after just several minutes of Snail Mail action, I knew I had the answer to my question. Snail Mail is an amazingly fun and fast paced racing game for the iPhone.
Over the years, countless puzzle games have flooded the market. A large percentage of them have been either uninspired or unoriginal, duplicating the same idea over and over. Once in awhile though, one would emerge out of nowhere and catch us by surprise for their uniqueness and addictive gameplay. Super Puzzle Fighter II in 1996, Lumines and Meteos in 2005, Puzzle Quest in 2007 and finally Frenzic for the iPhone in 2008. First released for the Mac OS X by The Iconfactory and ARTIS Software more than a year ago, Frenzic is a breath of fresh in the puzzle genre.
Games sure have changed over the years. Developers are constantly finding new ways of bringing innovation to game design in order to engage the modern gamer. Players want new ideas and innovations that capture the imagination. Well, Touch Physics is one of these games. It won’t win awards for 3D effects or graphics any time soon. What it will do though is captivate its players with gameplay and design.
Zombies on the iPhone…check. Defending against Zombies in an Apocalyptic World on the iPhone …check. IUGO Mobile Entertainment, the brains behind Toy Bot Diaries and Shaky Summit, has released yet another quality title on the iPhone. The moment I saw the words Zombie and IUGO together, I knew I was in for a treat.
The Tower Defense genre has been picking up steam in the last several years. Desktop Tower Defense, an internet flash game released in 2007, was played almost 16 million times after only four months of release. A simple search on google will yield countless websites devoted to the genre. It was only a matter of time before developers started pumping out such games on the iPhone.
I know not everyone uses Hotmail, but one of the complaints early on by iPhone users was that the native Mail app didn’t support Hotmail of the box (unlike Yahoo and Gmail). Well, you can’t blame the iPhone since Hotmail Live does not support the standard IMAP, POP3, or Exchange protocols. You can use IzyMail as a webmail gateway, thereby giving you POP/IMAP settings to enter into the native mail app to retrieve your mail. The downfall here is that your emails pass through a third party server and not to mention a monthly fee for the service. To get around this dilemma, I dug out my rarely used gmail account, forwarded my