TouchMyApps » Word http://www.touchmyapps.com All Things iPhone and iPad for those who like to Touch. iOS App reviews, News, New Apps, Price Drops and App Gone Free Fri, 12 Sep 2014 16:31:12 +0000 en-US hourly 1 http://wordpress.org/?v=3.7.4 Quarrel Deluxe in Review – The Pen is Mightier… http://www.touchmyapps.com/2012/04/06/quarrel-deluxe-in-review-the-pen-is-mightier/ http://www.touchmyapps.com/2012/04/06/quarrel-deluxe-in-review-the-pen-is-mightier/#comments Fri, 06 Apr 2012 14:06:34 +0000 http://www.touchmyapps.com/?p=67472 I’ve never been so frustrated with tiny men lacking in necks, arms, and legs. Oddly enough I also can’t remember the last time I fell quite so in love with them. Such is life in the land of Quarrel Deluxe: at times an exhilarating dose of brain-busting competition, and at others… phone-throwingly frustrating. What is … Read more]]>

The appendages to limbs ratio in this game is simply staggering.

I’ve never been so frustrated with tiny men lacking in necks, arms, and legs. Oddly enough I also can’t remember the last time I fell quite so in love with them. Such is life in the land of Quarrel Deluxe: at times an exhilarating dose of brain-busting competition, and at others… phone-throwingly frustrating. What is Quarrel, you ask? It’s an unfortunately overlooked game cast into a world in which games just like it have already planted their flags. There is little room to move on the map over which apps such as Words With Friends already rule. However, if Quarrel were to advance on their territories it would do so with the word value of SCRABBLE, and all the war strategy of RISK.

The stylistic elements of Quarrel, while consistently cute and well realized, are easily the most uninventive aspect of the overall package. The lacklustre map and “been there, done that” character design do nothing to serve as a testament to how complex this game can actually be. Unfortunately this means that more mature gamers might shy away before they even give it a try.

The map design serves its purpose, but doesn't do anything to improve the aesthetic qualities of the game.

If Quarrel truly wanted to set itself apart in this saturated market it may have been more advantageous to implement a style which differentiates itself from the competition. While it certainly borrows from, and improves upon, the gameplay of its competitors, its layout and design simply feel like an unimaginative carbon copy of many games which came before it.

The characters range from bubbly little military men, to bubbly little ninja women, to bubbly little robots, and none of them have necks, arms, or legs. This may not make them seem like the most ideal form of foot soldier, but what they do have is their words, and luckily that’s all they’ll need. How does that saying go?

Aesthetic qualities aside, the gameplay of Quarrel is really what matters. In each match 2-4 players are assigned territories on a map and are tasked with invading the occupied zones of their opponents. The end goal? Total domination. The cutest damn domination you’ve ever seen.

Battalions are given the same anagram with which to form competing words. Players not involved in the battle are also encouraged to find their own words in order to add to their points total.

This may sound familiar, but where a game like Risk employs dice rolls to determine the victor of each battle, Quarrel issues an eight letter anagram to each battalion and pits them against one another in order to see who can come up with the word with the highest point value.

In order to increase the intensity and variety of each fight, each army can only use as many letters from the anagram as they have soldiers occupying the territories in conflict. For example: if I use 5 troops on one of my territories to attack and adjacent territory which houses 7 of your troops, using the anagram provided I could make a maximum of a 5 letter word while you could use the same anagram to make a maximum of a 7 letter word. Each letter is assigned a point value, and the player with the highest valued word (in this case it would probably be me) wins the battle (against you).

Further strategic planning involves quartering off your troops, and positioning your takeovers to ensure that every attackable territory you control houses a large number of infantry. While advantage always comes in numbers, a crafty player can easily take down an 8 troop army using 4 high scoring letters.

The one serious and potentially crippling gripe with this game is that there is no multiplayer, local or otherwise. As a result you are forced to play the A.I. which is generally either too simple to piece together anything more than three letters at any given time, or makes that pompous literary friend of yours (everyone has one) look like Lennie from Of Mice and Men. Simply put, the balance of the single player experience could certainly benefit from a little fine tuning. It makes for some incredibly frustrating moments which often sully an overall great experience. In spite of everything, this complaint still should not be enough to dissuade anyone from trying out the game (a free version of Quarrel is also available on the App Store).

The innovative use of wordplay and strategy tactics fit together surprisingly well. In a way Quarrel is like the chocolate and peanut butter of the iOS world… minus the cavities and smeared screens.

Grab It Rating - 4/5

App Summary
Title: Quarrel Deluxe Developer: Indiagames Limited
Reviewed Ver: 1.2 Min OS Req: 4.0
Price: $2.99 App Size: 69.28MB
  • Great mix of strategy and word play
  • Unlimited replay value
  • Innovative, yet satisfyingly simple
  • No Multiplayer
  • Unbalanced A.I.
  • Bland art style and design

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SpellTower update adds universal support for the iPhone http://www.touchmyapps.com/2011/12/11/spelltower-update-adds-universal-support-for-the-iphone/ http://www.touchmyapps.com/2011/12/11/spelltower-update-adds-universal-support-for-the-iphone/#comments Sun, 11 Dec 2011 19:53:43 +0000 http://www.touchmyapps.com/?p=62276 SpellTower, easily the best word game to release for iOS in recent memory, has been updated to add universal support for the iPhone. Previously only available for the iPad, this strategic word game features 4 game modes, eye pleasing visuals, game center leaderboards and achievements for you to see just how expansive your vocabulary really is. Puzzle … Read more]]>

SpellTower, easily the best word game to release for iOS in recent memory, has been updated to add universal support for the iPhone. Previously only available for the iPad, this strategic word game features 4 game modes, eye pleasing visuals, game center leaderboards and achievements for you to see just how expansive your vocabulary really is. Puzzle Mode gives the game a Tetris (or even Drop7) feel to it, where bottom rows are added for every word you make. Once the blocks reach the top, it’s game over. If you’re tired of the likes of Bookworm (Review) or Abca (Review), take a closer look at SpellTower. You’d be hard pressed to find a better word game at the moment on the iDevice. The video trailer below will run you through all the game modes and how they’re played.

SpellTower Zach Gage, SpellTower, – $1.99

Description

- From the creator of critically acclaimed titles Halcyon, Bit Pilot, and Unify -

Find and swipe (or tap!) words in 4 challenging modes. Make long words or use bonus tiles to clear extra letters from the screen!

* WORDS + STRATEGY = AWESOME *
Pick your words wisely! As you work, more tiles rise from the bottom of the screen, and it’ll take all of your lexicological wits and tactical know-how to keep them down. If any of the letters make it to the top row, it’s game over.

* FOUR AMAZING MODES *
- TOWER MODE : No pressure here. Try and get the highest score possible out of 150 letters, eliminating small words to set up 7- and 8-letter blockbusters!

- PUZZLE MODE : Every word you make adds a new row of letters! Strategic word finding at its best.

- EXTREME PUZZLE MODE : Puzzle mode with the minimum word length cranked up. Experts only!

- RUSH MODE : Rows of letters build up over time. Find words as fast as you can, but be careful you don’t back yourself into a corner!

GAME CENTER leader boards and achievements for each mode and highest scoring word!

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Wurd in Review – Way to Improve Your Vocabulary http://www.touchmyapps.com/2010/07/07/wurd-in-review-way-to-improve-your-vocabulary/ http://www.touchmyapps.com/2010/07/07/wurd-in-review-way-to-improve-your-vocabulary/#comments Wed, 07 Jul 2010 13:00:08 +0000 http://www.touchmyapps.com/?p=35701 The gameplay in Wurd couldn’t be simpler. You’re shown a word on the screen, and you have to decide whether it’s real or fake; by tapping either the word ‘real’ or the word ‘fake’. No rocket scientists required here. There are two elements to the ‘fakes’; some words are completely made up, whereas others are … Read more]]>

The gameplay in Wurd couldn’t be simpler. You’re shown a word on the screen, and you have to decide whether it’s real or fake; by tapping either the word ‘real’ or the word ‘fake’. No rocket scientists required here. There are two elements to the ‘fakes’; some words are completely made up, whereas others are simply misspellings of actual words. You’ve got to sort these out from the real, correctly spelled words.

You only have three lives. So if you get three words incorrect, it’s Game Over. Therefore the idea of the game is to work your way through as many words as possible without getting any wrong. Dependent on how good your vocabulary and spelling are, you could be going for some time. In fact, if you don’t find this mode challenging enough, have a go at the Marathon mode. In Marathon mode, you’re playing against the clock. If you’re good enough, you’ll also be awarded bonuses, word streaks and other achievements, helping you climb high up that scoreboard.

The achievements and leaderboards are available in the OpenFeint section of the App, so you can see what you’ve yet to unlock, and compare scores with your friends. If you’re a perfectionist, you may find this reason enough to come back and play again and again. If not, you’ll probably get bored pretty easily, even if you consider yourself a wordsmith.

Overall, I felt that Wurd had very limited appeal. I’m a bit of a word geek, so I did find the standard mode quite easy, but even the Marathon mode wasn’t very exciting. The graphics and sound aren’t very inspired, and the gameplay just isn’t that fun. You’re basically saying yes/no to everything, hardly on-the-edge-of-your-seat action. Wurd is OK to keep you entertained for five minutes here and there, but it’s not one that’s going to stay on my iPhone for the long run.

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App Summary
Title: Wurd Developer: Gomu Gomu
Reviewed Ver: 1.3 Min OS Req:
Price: $1.99 App Size: 4.4 MB
  • Easy to pick up and play
  • Compare high scores via OpenFeint
  • Improve your vocabulary
  • Pretty uninspired
  • Little replay value
  • Bit pricey

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Check out more word game reviews right here at TMA:

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Bookworm in Review: Casual Gaming Classic http://www.touchmyapps.com/2010/03/10/bookworm-in-review/ http://www.touchmyapps.com/2010/03/10/bookworm-in-review/#comments Wed, 10 Mar 2010 09:30:04 +0000 http://www.touchmyapps.com/?p=29244 Ask me about word puzzle games for the PC/Mac and I would have to point to Bookworm as the definitive game for the genre. Taking its cue from a popular expression for a book lover, the custodian of the library, Lex the Bookwarm is an adorable cartoony worm with spectacles, keeping watch over a crazy … Read more]]>

Ask me about word puzzle games for the PC/Mac and I would have to point to Bookworm as the definitive game for the genre. Taking its cue from a popular expression for a book lover, the custodian of the library, Lex the Bookwarm is an adorable cartoony worm with spectacles, keeping watch over a crazy assortment of tiled letters that must be formed into words to keep Lex happy. Feel free to discuss this review of Bookworm in our forums.

Bookworm took its sweet time before porting from the PC to the iPhone in mid-2009. In the meantime, a dizzying slew of word games have come out specifically on the iPhone platform – some original and some just variants of Bookworm – making competition quite stiff even for the casual game juggernaut PopCap Games.

There are two game modes – classic and timed; the former ideal for the casual player or newbie while the timed one is for the more experienced Bookworm player. Playing Bookworm is quite simple and easy to learn. Form words from the 7X7 grid of random letters – the minimum is three letters – but if you have a sharp eye and do a little planning, you can form longer words for more points. There’s another good reason for forming the longest words you possibly can – use too many short words in succession and you invite the wrath of the burning tiles. Burning tiles eat the other letters below within seconds. Failure to use them to form words pronto before they hit the bottom and it’s game over for you. At the same time, there are special green and yellow tiles that provide a neat multiplier for racking up more points to advance to the next level. If you run out of words or just panicking, you can shake your iPhone/iPod Touch to shuffle the tiles – at a price, though, since you get more burning tiles as penalty. Form certain words and you get to unlock collections (e.g. animals, food,etc.) – a nice touch to enhance the game’s replay value.

The PC game was likable and incredibly addictive – to an extent, this port delivers largely the same experience but customized for the iDevice. Instead of frantically typing words while beating the burning tiles, words can be tapped successively or traced along a path with the finger and tapping sends them to the library for points. Here’s where I had some problems – the tiles are too small and it’s hard to form words precision. It’s quite a challenge to undo misspelled words, especially when there are burning tiles left and right. The additional step of confirming the word by tapping it before sending it, while necessary, sometimes results in tapping another letter – requiring an undo, and so on.

While the game provides a collection of personal bests, it would be nice to see online scoreboard and social media integration especially since this game enjoys a huge following.

Amid a large and diverse offering of word puzzle games, Bookworm is and will always be a pleasure to play on any platform. Nothing beats this word puzzle classic, and at a friendly price you get tons of replay value and wordsmithing pleasure.

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App Summary
Title: Bookworm Developer: PopCap Games, Inc.
Reviewed Ver: 1.0.2 Min OS Req: 2.2.1
Price: $2.99 App Size: 9.5 MB
  • It’s a classic!
  • Insanely addictive and challenging strategic gameplay
  • Word definitions for educational purposes, bonus words and in-game word collections up the challenge
  • Tiles are rather too small and words are difficult to make especially when in panic mode
  • No online leaderboard and social media integration

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Are you a man (or woman) of many words? If so, check out these other iDevice offerings:

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Fishtropolis in Review – Throw it back and reel in another one. http://www.touchmyapps.com/2010/02/09/fishtropolis-in-review/ http://www.touchmyapps.com/2010/02/09/fishtropolis-in-review/#comments Tue, 09 Feb 2010 21:00:50 +0000 http://www.touchmyapps.com/?p=27684 Fishtropolis is a word game. You log in to the game (you can have five game slots in total, so if others in your household want to play, they can have their own account) and you’re then presented with a grid of letters, above which is a fish tank. The tank contains the fish corresponding … Read more]]>

Fishtropolis is a word game. You log in to the game (you can have five game slots in total, so if others in your household want to play, they can have their own account) and you’re then presented with a grid of letters, above which is a fish tank. The tank contains the fish corresponding to the particular level you’re on. They swim around as you match words – and that’s about it.

Finding the first couple of words is easy – each level is named after a fish, and the letters used to name the fish are the ones in your grid. For example, the first fish is a white carp. Straight off, you have the words ‘white’ and ‘carp.’ You must then work your way through finding more and more words with a minimum of four letters. Once you’ve earned enough points for a star, the next level is unlocked. This continues for fifteen fish. I admit, I didn’t get that far. I got bored after four.

Naturally, the game is easier when you’re early on in the game, so you’ll be banging out words, left right and centre. Each one is defined for you too – so if you’ve typed in something just because you think it might be a word – you’ll learn what it actually means, too! If you get stuck, though, you can use hints to help you along. Granted, the hints are pretty rubbish, so don’t get your hopes up. If you’re determined to finish the game, you’ll be needing oodles of patience and a decent dictionary.

I’m sorry to say there isn’t much more I can report on this game. You create words, and once you’ve got enough, you’ll unlock the next level. There’s nothing exciting about finding in excess of 2,500 words in Fishtropolis. You’re not racing against the clock, you can’t compete against anyone else – unless they’re logged in as another user on your device – which obviously means you’ll have to play at different times, and the whole experience is just dull. It might pass a few minutes while you’re waiting for an appointment or a bus, but you won’t want to clear time out of your busy schedule to play it.

It just feels like no real enthusiasm has gone into the development of this title. Nothing exciting happens when you unlock new words and levels – no fan fare, no change of scenery, nothing. It’s just… bland. The graphics are disappointing, too, so there’s no saving grace here at all. Now I’m a wordsmith, and I usually enjoy word games – but Fishtropolis just does not do it for me at all. Save your hard-earned cash.

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App Summary
Title: Fishtropolis Developer: NimbleBit
Reviewed Ver: 1.4.1 Min OS Req: 2.2.1
Price: $1.99 App Size: 1.4.1 (iPhone OS 3.0 Tested)
  • Easy to pick up and play
  • Passes the time
  • Dull graphics and sound
  • Uninspiring gameplay
  • No compulsion to keep playing
  • No comparison/competition via Facebook/Twitter/similar

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This review of  Fishtropolis was brought to you by TouchMyApps Contributor Lucy Felthouse. You can find her on Twitter here

Finding the right word game ain’t always easy. Maybe we can help:

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Guess the News in Review – Today’s Headlines can be your Game Today! http://www.touchmyapps.com/2009/11/30/guess-the-news-in-review/ http://www.touchmyapps.com/2009/11/30/guess-the-news-in-review/#comments Mon, 30 Nov 2009 12:06:48 +0000 http://www.touchmyapps.com/?p=23901 We gamers are a fickle flock – on a perpetual quest for a game that that will always be new, exciting and unpredictable to us, yet paradoxically which offers a satisfying conclusion: closure to cap our efforts to conquer it. FingerArts may have found gaming’s proverbial ‘fountain of youth.’ Now, Guess The News comes along, … Read more]]>

Review-games-Guess The News 1

We gamers are a fickle flock – on a perpetual quest for a game that that will always be new, exciting and unpredictable to us, yet paradoxically which offers a satisfying conclusion: closure to cap our efforts to conquer it.

FingerArts may have found gaming’s proverbial ‘fountain of youth.’ Now, Guess The News comes along, giving us a unique word puzzle game which draws upon a vast storehouse of information for its content – news articles!

You need to connect to internet at least once to be able to download news articles so you can play offline. There are a variety of topics to choose from: entertainment, science, technology, global news, odd topics, and the like.

Review-games-Guess The News 2

A puzzle is generated based on the articles, and all you have to do is fill in the missing letters of the news headline. The jumbled letters are highlighted for each word. Drag or tap the letters for the appropriate blanks, taking care to do it when the bull’s eye icon appears over them. Poor timing means misplaced letters and fewer points. You can opt to read the news article that was used before moving on to the next puzzle. Take your time to finish all the saved articles if you like, or you can update the content to reflect newer items. Updating the articles in one section will automatically update all sections.

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There are three levels of difficulty: easy, medium and hard; as well as different game modes: classic and timed. Solving a minimum of five puzzles in each section unlocks achievements. You can also challenge a friend via email to try out the game and beat your score.

How does Guess The News fare with its counterparts? First of all, the inherent unpredictability and endless variety of its content works in its favor, as well as its contextual approach to solving the puzzle. In that sense, it takes word puzzles to a whole new level. Providing the source articles on which the puzzles are based is also a unique component of the game, making it educational and informative. Who says you can’t have fun while reading today’s headlines?The user interface is top-notch – so far I have not encountered issues with downloading news and loading the game itself. I like the graphics, too – crisp and clear with a punch of bright color.

Review-games-Guess The News 4

Gameplay is very easy – it reminds me of Wheel of Fortune – minus the wheel and the vowel buying – but then again, it’s too easy, even on medium and hard levels. Once it determines that you’re stumped, it gently pushes you in the right direction by providing unsolicited hints.

Guess The News could use a bit more sophistication. Throwing in a few twists will make it even more fun and challenging – customizable skins, power ups and obstacles, just to name a few. Seasoned players should also have an option to customize the level of difficulty in the game – turning off the auto-hints, for example. Finally, integration with  an online global leaderboard will definitely build a bigger community of players/news enthusiasts.

Review-games-Guess The News 5

More than just a novelty, Guess the News is a great word puzzle game with a unique concept and an educational component. A steal at $0.99, it offers unlimited game content, informative news and an enjoyable game experience that makes it stand out from the rest. It’s a game for all ages and discriminating game tastes.

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App Summary
Title: Guess The News Developer: FingerArts
Reviewed Ver: 1.5.2 Min OS Req: 2.2.1
Price: $0.99 App Size: 7.1 MB
  • Unique game content
  • Educational and informative
  • Great user interface
  • Great value for money
  • Too easy
  • No variety
  • No online leaderboard integration

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Finding the right word game ain’t always easy. Maybe we can help:

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Wuggle in Review – Pimp ‘em words http://www.touchmyapps.com/2009/11/06/wuggle-in-review/ http://www.touchmyapps.com/2009/11/06/wuggle-in-review/#comments Fri, 06 Nov 2009 17:23:08 +0000 http://www.touchmyapps.com/?p=22642 Texas Wuggle’s precursor is a word game based on familiar slide-to-play mechanics and 4J Studios’ penchant for touching. Wuggling isn’t a word commonly used by iDevicers, but according to 4J Studios (and some personal investigation), it means: the playful arranging of letters. The great part is that Wuggle doesn’t require the biggest thinking cap, just … Read more]]>

Review-Games-Wuggle-IMG_0824

Texas Wuggle’s precursor is a word game based on familiar slide-to-play mechanics and 4J Studios’ penchant for touching. Wuggling isn’t a word commonly used by iDevicers, but according to 4J Studios (and some personal investigation), it means: the playful arranging of letters. The great part is that Wuggle doesn’t require the biggest thinking cap, just a capable pointing digit, a place to sit, and as you will see, patience.

Just like Texas Wuggle, you will use your index finger all the time. But, in Wuggle, letter tiles replace poker cards, and your goal is to make words from the mess. Scoring is typically word game-esque and will have you arranging the longest real-words possible, balancing possibilities with multipliers for the best score. And, depending on the mode, you will have a time limit to help your noggin get ticking. Just as in Texas Wuggle, there are bombs, and they are used in exactly the same way – to replace a unit which you don’t like. All you have to do is double-tap a tile, then a bomb, and a replacement will fit in. Bombs are limited, however, and time is short, so use them only when really necessary.

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I want to explain the game modes. There is GP, where you play with a tile limit, and survivor, where you play with a time limit. Apart from that, Wuggle revolves around the same platform of word construction. The problem isn’t game type, it is the frustratingly horrid and sticky physics. As I mentioned above, Wuggle is a slide-to-play game: if you see a word, drag its letters together and to enter the word into the game, slide your finger in the direction of the proper spelling. Sounds easy right? Well, yes and no. Moving pieces around is generally problem-free, but issues arise as soon as you try to spell.

The slightest of mistakes and Wuggle will interpret your intended, ‘slop’ as ‘lop’, or while moving letters into a more convenient spot, you might touch one or two unintentionally. Wuggle is full of so many unintentional user errors, that it becomes an exercise in problem avoidance than a game. 4J Studios’s tutorial mentions that you need to be careful, but the warning comes off a bit like it is the user’s fault. The game’s mechanics – which demand that you slide letters together to create words – is the error-forcer. In Texas Wuggle, there were fewer units on the screen at once, and though mistakes could be made, it fit the bill – after all, Texas Wuggle is a puzzle twist on poker and isn’t meant to be a serious gambler. Wuggle hasn’t anything to fall back on, and unfortunately, what could be its strongest suit (unique object interaction), is its largest liability.

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Fortunately, it is only 99 cents, and for the most part, is fun. If tile physics can be fixed, Wuggle will be a good, fun, word-game. But, it still offers so little in comparison to benchmark titles which are only one dollar more. Lexic for instance has similar bonuses, a perfect interface, and great game-play 4J Studios need to re-read the book they wrote when creating Texas Wuggle – if they can apply as much uniqueness lower the number of errors, and maybe add a nice online leader-board, Wuggle will shine. As it is, this word-game falls precariously near the lower edge of Tap.

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App Summary
Title: Wuggle (v1.0) Developer: 4J Studios
Price: $0.99 App Size: 8.8 MB
  • Nice looking interface
  • Eye-catching visuals
  • Good idea
  • Taciturn menu system
  • Horrid play physics which force errors

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Review-Games-Wuggle-IMG_0824 Review-Games-Wuggle-IMG_0825 Review-Games-Wuggle-IMG_0826 I promise I don't smoke! Review-Games-Wuggle-IMG_0829Read more]]>
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Lexic in Review – s-u-b-l-i-m-e http://www.touchmyapps.com/2009/11/03/lexic-in-review-sublime-word-game/ http://www.touchmyapps.com/2009/11/03/lexic-in-review-sublime-word-game/#comments Tue, 03 Nov 2009 23:40:19 +0000 http://www.touchmyapps.com/?p=22353 Lexic is a perfect game for a group whom I contemn with scorn: word freaks. Nevertheless, Kieffer and Kieffer (or whomever they are) pulled out an early sucker-punch at the App Store gem of a game. The funny thing is that before buying iDevice apps, I cared nothing at all for splelling or wurds; but … Read more]]>

Lexic is a perfect game for a group whom I contemn with scorn: word freaks. Nevertheless, Kieffer and Kieffer (or whomever they are) pulled out an early sucker-punch at the App Store gem of a game. The funny thing is that before buying iDevice apps, I cared nothing at all for splelling or wurds; but since February (and learning how to spell), things have slowly changed for me. Lexic is nothing short of awesome.

In a haystack of awful 1.99$ apps, Lexic is the proverbial needle; not only is its interface bullet-proof — indeed, it is a perfectly concocted mix of eye candy and usability –, but it is full of never-ending content, 4 game-play modes, online leader boards – if you could hope for anything in a word-game, Lexic has it.

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In the tradition of good electronic vocab games, Lexic’s bowels flow with both TWL and SOWPODS for the word freaks on both sides of the Atlantic. There are also a few visual and sound settings to play with, but despite polished visuals, Lexic rocks for a variety of other reasons. Probably the best point in its favour is that it attacks any level and all types of players. For instance, Quest mode will allow you dodge time-limits by imposing its own strict regimen: you must continually diffuse bombs and hard-spots by stringing words together and meeting goals. Cascade will burn your brains my making you find as many words as possible in a small window of time. Blackout like Tetris will have you clearing the board till no letter-tiles are left; and finally, Stasis (as the name suggests) wracks your brains to find every word possible on a static board. Else-wise, Lexic tracks personal stats, boasts an online leader board, and is entrenched in updates from the dev. You can also burn through your own list of iTunes songs while finding that perfect word.

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Speaking of which, if you can drag your finger from point A to point B, you can play Lexic. Depending on mode, words consist of as few as two letters and can be as long as the internal dictionaries can spell. Lexic is fun and while easy to play, easy to setup, and a great crack of a time competing with online leaders, is a challenging, rewarding game.

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Kieffer Brothers’ app is worth every penny of its 1.99$ price tag, and more. In fact, including the hours upon hours playable future Lexic has, I reckon it is one of the best deals at the App Store. And, don’t be surprised by constant updates, tweaks and improvements; the devs are serious about supporting this game.

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App Summary
Title: Lexic (V. 2.0) Developer: Kieffer Bros.
Price: $1.99 App Size: 8.0 MB
  • Great interface
  • 4 challenging and fit-anywhere game modes
  • Many many hours of play
  • Online leaderboards
  • Clever and easy gaming
  • Looking… looking… Sorry Sarge, found nothin’!

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Finding the right word game ain’t always easy. Maybe we can help:
Grabl in Review – Dad Deadman in Review – Boggle in Review — Wordsworth in Review — Wordfu in Review — The Enigma Machine in Review — STICH’em Words in Review

Review-Games-Lexic-01 Review-Games-Lexic-02 Review-Games-Lexic-03 Review-Games-Lexic-04 Review-Games-Lexic-05 Review-Games-Lexic-06 Review-Games-Lexic-07Read more]]>
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Grabl in Review – A Twist On Classic Word Play http://www.touchmyapps.com/2009/10/27/grabl-in-review/ http://www.touchmyapps.com/2009/10/27/grabl-in-review/#comments Tue, 27 Oct 2009 16:19:23 +0000 http://www.touchmyapps.com/?p=22043 There is definitely no shortage of word puzzle games available at the App Store. However, there are typically only 2 types: building words from letters, and finding words on a board of letters. Today I got to play with Rocketmaker Productions’ Grabl which takes the standard word building game and turns it into the perfect pick … Read more]]>

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There is definitely no shortage of word puzzle games available at the App Store. However, there are typically only 2 types: building words from letters, and finding words on a board of letters. Today I got to play with Rocketmaker Productions’ Grabl which takes the standard word building game and turns it into the perfect pick up and play title. Read on to see if the result spelled success.

Word puzzles are pretty good casual games. They don’t require you to get too into anything to play and you can pick them up whenever you want. The only downside with some is that they can take awhile to play. Thanks to RocketMaker I’ve found the perfect blend of pick up and play style word game game.

Design-wise this game is fairly standard as word puzzles go. There’s a grid up top and your letter tiles down below. Rather than reinventing the wheel, Rocketmaker took the route of making a nice smooth design and tweaking it to perfection. The first of those tweaks is the ability to change the background of the board. Selecting custom backgrounds from the options menu will allow you to use any photo on your device as the background below the grid which is definitely a lot better than just a plain old solid-colour background.

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The basic structure of the game is to spell as many words as you can in a predefined amount of time which starts pretty much as soon as you start up the game.  The timer starts and you have a fresh set of tiles at the bottom of the board. You use them to spell words on the grid above and whenever you run out or need more just tap the “more please” button and you’ll get them.

One thing that I did find annoying however is that you have to actually tap the button for each tile you need. So if you just put up a 7 letter word that means you gotta tap 7 times to replace those tiles. Normally that wouldn’t be a big issue, however, in this game time is not your friend at all. So having to stop thinking and building words so that you can tap away getting more tiles is quite an annoyance.

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The default time limit in Grabl is 2 minutes, but you can change that to 1,3,5 or “frenzy” mode under the settings menu. Frenzy mode is probably my favorite and the most challenging. You start out with 30 seconds and you earn time based on the words that you spell on the board.

Settings is also where you’ll find the spot to edit your background, which dictionary you want to use and more. You can also check your local and online scores. Those looking to try and get ahead will appreciate the tips available just by tapping the (i) in the corner.

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Spelling words is done in typical drag and drop style. As a helper for some of those odd spellings you’ll notice that when you have an actual word on the board it gets highlighted in yellow. Originally, I thought that it was kind of an unnecessary feature, but it has actually enhanced my game-play. Not having to constantly check spelling means one less thing you have to think about and more time you can spend coming up with words.

Another neat feature is the ability to move the board around. In most games what you see is what you get when it comes to board real estate. Here however, you have as much board as you need. If you want to spell a word and you don’t have enough room, just tap anywhere where there isn’t a letter tile and drag the board in whatever direction you need it to move. This is another great yet simple feature that makes it a lot easier to come up with words because you aren’t worrying about the spaces around the board.

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Lastly and for some, the most important feature: bragging rights. It’s not uncommon now-a-days to be able to email someone from a game telling them about the new game you found and how great you think it is. Grabl however takes it to the next level. Not only can you email your friend telling them about how great the game is and how well you did, you’ve got proof too. When you send the email it attaches a link that displays an image of the board that you just played. I just found that to be so amusing.

In the end I think that Grabl is just great. It’s a nice fast and user friendly change from the typical word puzzle game . If you are a fan of word puzzles, then you will enjoy this game. It’s absolutely addictive and will keep you busy battling your friends to eek out the best score possible.

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App Summary
Title: Grabl (v1.0) Developer: Rocketmaker Productions
Price: $2.99 App Size: 2.4 MB
  • Giant movable board
  • Customizable backgrounds
  • Fast paced action
  • Local and online leaderboards
  • Method for grabbing tiles wastes time

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Finding the right word game ain’t always easy. Maybe we can help:
Dad Deadman in Review – Boggle in Review — Wordsworth in Review — Wordfu in Review — The Enigma Machine in Review — STICH’em Words in Review

Read more]]>
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Dan Deadman vs. Hangman in Review – just a little off the top http://www.touchmyapps.com/2009/10/02/dan-deadman-vs-hangman-in-review/ http://www.touchmyapps.com/2009/10/02/dan-deadman-vs-hangman-in-review/#comments Fri, 02 Oct 2009 16:28:32 +0000 http://www.touchmyapps.com/?p=20894 No reason to be terse about ideas2mobile‘s new app: Dan Deadman vs. Hangman, is simply a bust-up, cute, yet subtly dark and violent word game. Yes, you heard right: a violent word game. Dan Deadman is the cute — if I may apply cute to violent and gruesome death — version of that ironic kid’s game: … Read more]]>

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No reason to be terse about ideas2mobile‘s new app: Dan Deadman vs. Hangman, is simply a bust-up, cute, yet subtly dark and violent word game. Yes, you heard right: a violent word game. Dan Deadman is the cute — if I may apply cute to violent and gruesome death — version of that ironic kid’s game: hangman. But, this time, it is dressed up with flashy vector graphics which bloodily cover up a wealth of information.

What was I getting myself into? My guessing vocab is rubbish; word games always stump me, and I suck at guessing games. Dan Deadman promises an electrifying experience for the bad speller, the idiot, and those who cannot find the right word. For all others, it is a gripping experience – at least the first few times.

Just like hangman, you will get a limited number of tries to spell a word which starts out as gaps where letters should go. For instance, the word could be ‘hangman’ and would look like this: _ _ _ _ _ _ _. To guess, just tap a letter at the bottom which you reckon fits into the word. If you are right, it replaces one of the gaps. If not, Dan gets one step closer to death. As always, starting with vowels is a smart move which will make guessing the other letters easier.

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Thought I had this one...

According to ideas2mobile, there are about 2000 words to suss out in 4 languages: Spanish, French, German, and American. Add to that eight categories, and you have a load of chances to die whilst receiving the sort of education your parents dread for their kids. Speaking of which, the scenarios are: electric chair (cue Metallica’s Ride the Lightning), or chopping block (cue MxPx’s Chop Chop). Access to any setting is done via the sprocket icon.

You can also play against another player in the most sinister of scenarios: you choose the word for your partner to spell. No hints, no rules – just mayhem.

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What fans are hoping for — yes, I am a fan — are more death scenarios. The reason? It is simply devastatingly funny watching the hapless Dan face death as you miss-suss out names, places, heroes; I normally wouldn’t say this, but execution has never been so much fun! For the squeamish, there is a helpful hint mode – with over 2000 answers, chances are that your brain cannot wrap around every combination. But, invoking a hint cuts the game short: if you have even the faintest hint of how to spell, it may be hard to lose, and thus, hard to see the gory finishing sequence.

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bastard thought he could fool me

For 99 cents, Dan Deadman delivers a cuttingly excellent spelling rampage. Learn place names, celebrities, and even brush up on a few European languages. But, nothing in this game compares with the excellent vector graphics which simply dazzle. Hapless Dan is almost cute in his innocent plodding towards the chopping block. Sinister spelling. Deathly definitions. Lose-one’s-life-phonics – while I cannot put words to what a great twist on the classic kids game Dan Deadman is, I will leave you to shed a dollar from your pocketbook to find out. And of course, I look forward to more ways to die.

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App Summary
Title: Dan Deadman vs. Hangman(V 1.1) Developer: ideas2mobile
Price: $0.99 App Size: 4.9 MB
  • Great graphics
  • Sadistic fun
  • Lots ‘o categories
  • Price is right
  • imaginative death scenes
  • loads of words to suss out
  • 2 player mode is killer
  • Give us more scenarios

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Finding the right word game ain’t always easy. Maybe we can help:
Boggle in ReviewWordsworth in ReviewWordfu in ReviewThe Enigma Machine in ReviewSTICH’em Words in Review

Read more]]>
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Boggle in Review – Classic Word Search Brought To Your iDevice http://www.touchmyapps.com/2009/09/08/boggle-in-review-classic-word-search-brought-to-your-idevice/ http://www.touchmyapps.com/2009/09/08/boggle-in-review-classic-word-search-brought-to-your-idevice/#comments Tue, 08 Sep 2009 12:51:07 +0000 http://www.touchmyapps.com/?p=19529 Lately, EA and Hasbro have been enjoying lots of success bringing some of the most popular board games to the iPlatform. Their latest partnership sees one of the most popular words game finally making its way to your iDevice. Bringing this game to the iDevice, EA did an amazing job in capturing its fun and … Read more]]>

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Lately, EA and Hasbro have been enjoying lots of success bringing some of the most popular board games to the iPlatform. Their latest partnership sees one of the most popular words game finally making its way to your iDevice.

Bringing this game to the iDevice, EA did an amazing job in capturing its fun and addictive nature. The game design is bright and colourful, providing all sorts of eye candy while you play. The amazing game style is ready from the moment you launch and are brought to the main screen. All the menu and option screens are vibrant in colour and continue the theme of Boggle right down to the customized dice representing the menu options.

There are 4 types of game play available. Challenge Mode, Advanced, Self Score and Classic. In case you are a fan of Boggle, Classic is the closest to the original. To start the game you give your device a shake and once the dice land you have 3 minutes to come up with as many 3 or more letter words as you can.

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To create a word, simply tap or drag your finger from the first letter of the word to the last. While doing so, you’ll notice that the first letter you touch will have a red circle and the last letter will be marked in green. To enter the word, just double tap the last letter of the word. If you would like to cancel your word, simply tap the first letter. If however, you are halfway through a word and want to change it, or maybe you picked a wrong letter, simply tap the last letter in the sequence and all letters after that will be de-selected.

A neat feature is packed into the game is the ability to move the board. Usually, you sit in your spot and get a specific view of the board in front of you. In this game they have allowed you to rotate all the dice on the board so that you can look at it as tho you were sitting at different seats around the board. To move your spot, just place 2 fingers on the dice, rotate to the left or right and all the dice will move and reposition themselves. This is a really handy feature for helping you try and get those extra few words that you may have missed before.

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At the end of the round, your score comes up. This is the part that makes even the smartest of people feel stupid. On the right is a list of all the available words based on the board configuration. Highlighted in green are the the words you managed to guess. Don’t be too embarrassed by the large number of words that you missed (and trust me, there will be many, lol).

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Advanced mode is basically the same, but with a few additions. First off, you can control the time limit. You can have anywhere from 1 to 10 minutes instead of the standard 3. You also can activate 2 new features: Panic Flip and Portal Cubes. Portal Cubes will take the first and last letters of your words and swap them, making for a more intense game. Not only are you trying to create words, but you also have to take into account how making a word and the inevitable swapping of letters afterwards can effect any other words you were thinking about. Panic Flip is probably my favorite feature of the game. When there are 20 seconds left in the game, Panic Flip changes the entire board configuration. This can either help by showing new word possibilities, or end up totally screwing you over by ruining the words that you finally “got”.

As for multi-player, they have 2 options available to you. The first is the Challenge mode. When playing Classic mode, you have the option to “Challenge A Friend”. Doing so will pop open the email app and attach your latest score as well as a link to the game into the body of a message that you can then send a tongue-wagging brag to a friend.

Upon receiving the email, your friends (who own an iDevice) will be launched right into the game (provided they have it) and a message which displays how many points and how many words they have to beat. Personally I would have preferred the more typical pass and play style of multi-player, but this option is still enjoyable.

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The other way you could technically play with more than one person is the Self Score option. Here, all you have is the board and the timer – it’s up to you to keep track of your words and decide on points (on pen and paper obviously). This in a multi-player environment did simulate the old style of boggle play with the board in the middle and people all around.

If at any time you need help, there is info on all game modes available from the help menu. Also, in the achievements menu are stats on pretty much every aspect of the game. Everything you wanted to know about how you are doing in the game as well as some interesting stats like your most used letters or which control you prefer (tap vs. drag). They really went all out for this and I was really impressed with how much info they managed to get out of the game. I was also surprised to find out after pausing the game that like we’ve seen in other apps, you can add music from your ipod to listen to as you play.

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Overall, I am impressed with by Boggle. It is by no means an extravagant game, but fans of the original board game are sure to enjoy this well put-together re-creation of the great family game. With great controls and excellent value for the money, I would definitely recommend this to anyone who is a fan of word puzzles.

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App Summary
Title: Boggle (Version 1.0.0) Developer: Electronic Arts
Price: $2.99 App Size: 9.6 MB
  • Amazing design
  • Extremely addictive
  • Multiple new game modes
  • Boggle! on the iPhone!
  • No built in multi-player

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These other Word games articles might interest you:
WordsWorth in ReviewWordFu in ReviewThe Enigma Machine in ReviewSTICH’em WORDS in Review

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Support TouchMyApps in Clan Wars! http://www.touchmyapps.com/2009/06/01/support-touchmyapps-in-clan-wars/ http://www.touchmyapps.com/2009/06/01/support-touchmyapps-in-clan-wars/#comments Mon, 01 Jun 2009 13:48:53 +0000 http://www.touchmyapps.com/?p=11825 Clan Wars is baaaack baby! Starting today, June 1st, the next Clan Wars competition will begin once again. For those who followed our last clan wars, you may recall that TouchMyApps kicked some serious ‘apps’ the final two weeks and even laid claim to some wickedly sweet Freeverse PC/Mac prizes (valued up to $100) as … Read more]]>
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Clan Wars is baaaack baby! Starting today, June 1st, the next Clan Wars competition will begin once again. For those who followed our last clan wars, you may recall that TouchMyApps kicked some serious ‘apps’ the final two weeks and even laid claim to some wickedly sweet Freeverse PC/Mac prizes (valued up to $100) as Clan winners. For those not familiar with Clan Wars, 5 iPhone sites recruit clan members and go head to head for weekly prizes. This time round, instead of tossing balls, the featured game will be Keith Shepherd’s popular and well received word game, Imangi. The competition will last 4 weeks, with Keith setting up an “easy” challenge board for the first week and players will see the game get progressively more difficult as the weeks go by.

So are you ready to show your favorite iPhone blog some love once again? Well then, what are you waiting for? Check out all the juicy details on how you can join the TouchMyApps Clan and secure those weekly prizes after the jump!

I’ve heard enough of your yammering already. Just tell me how to hook up with TMA in Clan Wars!

First and foremost, you will need a copy of Imangi, priced at a very affordable price of $1.99. Buy Here

Ok, so I gave up my allowance to shop at the Dollar Store for a copy of Imangi, now what?

Nice. You’ll then need to fire up Imangi on your iDevice and create an online profile. Once done, you’ll have to set up your affiliation with TouchMyApps via “Friend Challenge” (be sure to enter the code TMAPPS1 to join our clan). For full and detailed instructions, simply go to the Imangi set up page here.

I’m still listening…

We’re almost there! You must then register with the ClanWarsChaos site and leave a comment to let everyone know your clan affiliation.

Keith has uploaded a great video on how to play Imangi, so by all means check out the tutorial below and start scoring some points for your beloved TouchMyApps!

All the required info is found on ClanWarsChaos, so you can use that as a reference as well. If you do have any questions at all, please send me an email at louis[at]touchmyapps.com

See you on the other side and lets kick some apps!

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