Quantum Collapse is humbly dubbed by its creator, “the best RTS game for Iphone”, and it may well be, depending on how well-done you like your war games. Rather than the mystical RTS championed by Warcraft and others of its ilk, Quantum Collapse is characterised by hard machined lines: guns, missiles and explosions which were pioneered in the genre’s most prolific forefather of them all: Dune II, and its clone, Command and Conquer. Owing more to Grand-dad, Quantum Collapse faces you, the Administrator, with the challenge of saving humanity from the fearsome alien race, the Haha.
This is only my second Castle Defense game, after Knights Onrush, and because of the frantic pace of that game I wasn’t sure what to expect with Medieval (developed by Brisk Mobile). What I did find was a nuanced strategic game, slower paced – but in it’s own way just as intense and ultimately as much fun.
The Wars is a game from clickgamer.com that employs strategy, action, and an upgrade system that sets it apart from similar games such as Tap Defense. You play the mighty general through the ages, sitting comfy on your (at first) stone chair, commanding your legions to attack your enemy’s fort, and defending your own.
I don’t think Battleship needs any introduction; it’s such a classic that everyone must have played it at least once, whether it’s the actual board game, on a computer, on the web, or on a mobile phone. At the iTunes Store, there are quite a few implementations too. However, Battleships Classic, developed by Hiccup Studios, has a new twist that makes it more interesting and strategic.
When EA made the announcement about 8lb Gorilla, the general public seemed to be excited. Dubbed as their “micro studio”, 8lb Gorilla, (a group of young developers), were charged with the task of developing 99 cent, pick up and play style games for the iphone. With the successful history of EA standing behind them and the decisive fanboy masses in front of them, they did their thing and in the end, put out a pretty solid first title, Zombies & Me.
Origin8′s Sentinel: Mars Defense was a nice departure from cute graphics and light-hearted atmosphere among the bevy of tower defense games at the App Store (not to mention it was the first TD to successfully merge the Sci-Fi theme with the genre). It was dark and suspenseful, and planning for the bosses while defending the barriers from the hordes was challenging. Now with their latest sequel, Earth Defense, Origin8 looks to improve on an already impressive Sentinel with more weaponry and some new and welcomed features.
Like many people, I’d had no experience with Tower Defense games prior to playing them on my iPod. I still consider myself a newbie at them, and there are plenty of times when I still struggle to set up a good defense in even some of the easier Tower Defense games that are out there. So perhaps it’s not fair for me to say that Sweetwater Defense is a difficult game, but I certainly found it challenging. But that’s not necessarily a bad thing.
Let me state this up-front, I haven’t finished Mecho Wars. I’ve been playing it for many hours, stretched over many days, and have gotten a fantastic amount of enjoyment out of the game – but if I wait until I complete it to write this review, I don’t know if I’ll ever get the review done. But the bottom line is, if you’re at all interested in this type of game, Mecho Wars is a great example for your iDevice.
Yesterday, we posted about the soon-to-be released Reign of Swords: Episode II, a solid multiplayer TBS (turn based strategy). Well, there’s another sequel about to hit the App Store and it’s none other than Sentinel 2: Earth Defense. The first Sentinel (Mars Defense) successfully blended the TD genre with a Sci-Fi theme and was considered by some as one of the top Tower Defenses on the iDevice. With a new location and a host of new features and gameplay elements, Sentinel 2 looks poised to take the series to new heights.
It’s war, and this time it’s too close to home. The Martian mission may be over, but the aliens haven’t finished playing space invaders yet. Extraterrestrial eyes have turned to a new target: they want Earth, and you’re the one that has to say ‘no’. Welcome to the future of Tower Defense.
We have more screenshots and a great video of Earth Defense in action after the jump. If you remotely enjoyed the first Sentinel, you are definitely going to want to check out the gameplay vid in action. The game looks downright sweet and all the new features should make it a hit once again come launch day.
Update: Our review of Reign of Swords II is now live. Read it here
Like the RTS category for the iDevice, quality TBSes (Turn Based Strategies) are few and far between, with the two most recent and noteworthy being Uniwar and the highly anticipated Mecho Wars. Not to be left in the dust, Punch Entertainment is releasing EPISODE II of Reign of Swords (RoS), one of the very first true TBSes to hit the App Store back in Sept of ’08. TMA’s Young reviewed the first RoS and found it to be enjoyable with deep gameplay elements, giving it our ‘Grab It’ rating. Fans of the original will be happy to know that Episode II features a completely new turn-based multiplayer system, new maps and units, vast improvements and a new look-and-feel. If all is in order, this sequel will build on what is already a very solid TBS and draw new players in the the world of Reign of Swords.
Wait, there’s more! To celebrate the release of Ep. II, the devs have dropped the price of the first RoS to only $0.99 (down from $4.99). This is a great deal if you’re new to the series or looking for a deep and engaging multiplayer strategy game. Be sure to check out more details on Episode II along with screenies after the jump.
Reign of Swords, Punch Entertainment, $0.99, 5.1MB