3bot is kind of like Q*Bert in a 3D world with a 50’s sci-fi twist to it. The game is fun, and between the levels being timed and certain other restrictions on given levels, you’ll face quite a challenge to get every level perfect. The visuals are neat, the audio is good and the controls are easy to execute (though not necessarily easy to master). Now if I could just get my brain to think more quickly in 3D…
Damian Filigree: the Book of Thoth is a quirky little game. It provides a rather interesting match 3 mechanic combined with a “keep on running” component complete with a nasty mummy and a bunch of traps. The problem is that while it initially feels like a casual affair, it ends up being more of a hardcore experience. As a result I’m not really sure how much I care for it. I can guarantee you that you’ve not experienced anything quite like it before, however.
Talking about catapult type games, there’s no question that the top one on anyone’s mind right now, as well for the whole 2010, is Angry Birds. But whatever some may think, the genre itself is rather old. Born originally from the unique Yeti Sports: Penguin Toss, known at the time of its release back in 2004 as Pingu Throw, it has been a favourite of Flash developers ever since, and almost every kind of variation fathomable has been done at some point. So keeping in mind that the dreaded birds vs. hogs didn’t actually invent anything, let’s take a look at the most recent release hoping to claim Angry Birds’ crown – Pirates vs. Ninjas vs. Zombies vs. Pandas.
I didn’t think the match 3 mash-up could get any better than the original Puzzle Quest. It figures that it would take the sequel of the game that pioneered the concept to prove me wrong. Puzzle Quest 2 raises the bar that its predecessor set with a new isometric perspective that actually lets you wander around town, side quests complete with mini-games, and a tournament mode that allows you to fight with the monsters! I’m not sure what Puzzle Quest 3 will bring (or if there will even be one), but if it’s even half the upgrade this one has been we’ll be in for another treat. Continue reading…
It seems like so many people are hung up on labeling games – every game has to be “just like that other game I played”. If I was forced to compare this to something I’d have to give it the title “Puzzle Quest Lite”, though that’s neither fair to the impact that Puzzle Quest had on the match 3 genre or the brilliance of Dungeon Raid. Instead, let’s just say that Dungeon Raid is a match 3 game with some simple RPG elements thrown in that can take you a few minutes or somewhat longer to play depending on your skill level and the difficulty setting you choose. All I know is that despite the game’s basic nature I tend to find myself getting lost in it quite easily.
Every once in a while whenever I look at new releases on the App Store, I get a wave of nostalgia threatening to swipe me off my feet. I don’t care that the devs are just taking good old games and bringing them to the i-platform, I just care that they do it right. And what can compare to the joy of reliving those sweet memories on the Jesus phone? Especially if those memories have iii in them, as in the famous Gobliiins.
The developers of Cannon Cadets probably knew from the day of release that their game would be compared to Angry Birds, and there’s no question that if you’ve played the fowl puzzler, you’ll feel right at home here. The nice thing is that despite their similarities, Cannon Cadets offers enough to stand on its own. And, with the recently added level editor, there should be enough spare levels to last you for a long time to come. If you already own Angry Birds, there’s room enough in your collection for both. If not, Cannon Cadets is just as good a place to start.
The Apple has made a small revolution in the games development industry, for the first time allowing independent developers a cheap and easy way to deliver their products to consumers. This led to the explosion of the App Store, with 250,000+ apps already available and hundreds more being added each day. Of course only a fraction of them truly warrant attention, but the unique few are true gems, bringing to life completely new genres. And the most recent of such are certainly Doodle God™ and the just released Doodle Devil™.
One of the genres that fit especially well on an iDevice are first-person adventure games. These echoes of the golden age of adventure games, ones that actually helped usher in the CD era at some point (see my Myst review), are quite playable even on the smallish screen of an iPhone or iPod Touch and are surprisingly popular on these platforms. Enter The Secret of Grisly Manor, promising over 50 locations to explore and solve. Let’s take them up on that offer!
Many people say they don’t have time to play games. I can understand this because we all have so much on our plates that it’s hard to justify. What if, however, there was a puzzle game that didn’t take too long, was analytically challenging (but not overly formidable), didn’t require a 17 year old’s dexterity and… gave a nice sense of accomplishment when you finished it?
It’s not my habit to write game reviews but occasionally one comes along that deserves to be noted. Nonograms for iPad and its sister Nonograms Pro for iPhone are two of those games. Challenging, engrossing, pick up & play, and really fun – ideal for busy professionals or others with hectic lives and little time.