What do you get when you add a pinch of the classic game “Hang Man”, a dash of the ever popular “Master Mind” and combine it with great graphics and music? The answer is Crude Games LLC latest offering, The Enigma Machine.
For the most part, developers are in constant search for that new idea that will separate their game from the mainstream. Whether it be new graphics or new gameplay, “new” is what usually translates into fresh, popular, and of course big dollars. But sometimes a little blast from the past is all a game needs to help set it apart from the present mainstream. Block Knights gets this blast from a little known game called Tetris. Rather than live off of the previous’ legacy, Block Knights does just enough to set it apart. More after the jump!
It doesn’t take a genius to figure out that puzzle games are one of the most popular genres at the App Store. A quick glance at iTunes will reveal 102 pages (and growing) of such games. While this maybe the case, it’s a safe bet to say that the majority of new puzzle releases are either complete knock offs of previous efforts or are simply uninspired. Drop7, on the other hand, isn’t one of these games. Area/Code’s relatively obscure drop ‘em and match ‘em puzzler is without a doubt an original “Tetris meets Sudoku” game that shouldn’t be missed by fans of the genre.
My initial reaction at starting up Glow was, “Wow, I love the art style!” That stays true throughout the entire game, where the painstakingly hand-animated visuals, with their unique neon look, sure are eye candy. The basis for Glow is to capture pieces by drawing free hand, gathering combos and chaining together bonuses.
This may be my last review here at TouchMyApps. I don’t know if I need to play any other game again. Seriously, I don’t think I’ve ever been able to write as simple a review as this. Basically, all I’m going to tell you is that you must get this game, you need this game, there is no excuse to not get this game. It is BY FAR the best game on the iDevice to date. No questions in my humble opinion, and no competition. It may in fact be one of the best games I have ever played!!!
When I was first introduced to Yard Sale Hidden Treasures, I had no idea what it was all about; all I know was that it had very good reviews on iTunes as well as on other websites. Given those, I had high expectations.
I am a man of many moods. This is why I love the AppStore. I can find Apps that fit my current state of mind. One mood that has been seeing much rotation in my life is that of quietness. As I get older, I tend to find time to draw myself away from the fast paced, extreme themed, action oriented options that are out there and seek for simplicity and solitude. Wooden Labyrinth 3D goes a long way in enhancing those peaceful times.
It’s been a while since I’ve played any new games on the iPhone/ iPod Touch, mainly because I was still stuck with a few older games on the platform. That’s why I really didn’t know what to expect with Bobby Carrot Forever initially; I haven’t even heard of it before…
Glyphic Entertainment, LLC have added a unique arcade puzzler to the App Store with Geometrix: Flatland Unbound. Fast and furious, it is a great addition to the catalogue of games that Chillingo have brought to the App Store. For fans of Edwin A. Abbott’s novel, this game gains instant wuffie but fails when compared to the seminal literature.
Yes, here at Touchmyapps, we are dedicated to bring you as many reviews as we can. If it means I have to sacrifice myself and try every match 3 game, I will….for you! So, without further ado, let’s review another match 3 style game.
Right off the bat, this isn’t your mother (or father’s) match style game. We’re not shooting across, we’re not shooting up, we’re not even shooting downwards. We’re now tied on a string going around in circles matching the colored “blobs”. I have to admit that it took me a few games to wrap my head around this simple change to the genre, but once I got used to it, I really enjoyed it. This brought in a sense of excitement to the genre that I haven’t felt in a long time. It almost (dare I say it?) felt like an action game…