Tumbledrop is basically a game of physics. On entering a level, you’re presented with a variety of different shapes in formation. Somewhere in the formation will be a pink star. Your aim is to remove pieces from the screen by tapping them. This must result in the pink star landing safely on the island or platform in the level. If you don’t succeed, your star will plunge into icy waters with a distressed look on its face. Sounds simple, right? Well at first it is… but naturally it gets much harder.
It’s been a little while since I’ve played a good maze game. They are one of those things that no matter what you do, or how you package it, the main goal is always quite simply to get from A to B. It’s unique in that the more simple it is, the more enjoyable it is. You don’t need a million dollar budget to make a maze game. You just need creativity. The folks at Ironshod Limited seem to have that coming out the ***. I recently was able to get my hands on their second appstore release Reverse Maze, read on to see if I found my way or got lost in the maze. Feel free to discuss this review of Reverse Maze in our forums.
There are a lot of casual games in the App Store nowadays. One of the biggest trends being versions of successful browser/flash based games being retooled to run on your iDevice. As usual, some hit and some miss, but the formula is generally proven to be somewhat successful. From developers eTicket Apps comes the explosive Detonate!, a demolition style game filled with bars, beams and bombs. Read on to see if the title blew up, or fizzled out. Feel free to discuss this review of Detonate! in our forums.
Just when you think you’ve seen enough match 3 titles, one comes along that’s different enough to attract – and keep – your interest. Virus Laboratory is one such game. The principle is simple: you must match up touching ‘viruses’ on the game board in order to clear them. All the while, more viruses are being pushed onto the screen from below. This process gets steadily quicker as the game progresses until you simply can’t keep up and it’s Game Over.
I never had the opportunity to play the game Portal, but from everything I read I’d imagine that the developer of V is for Vortex was somewhat inspired by that critically acclaimed game. I’m not going to give V the benefit of being coined a “2D Portal”, however. The problem it is that while the concept is sound, the execution is way too basic. As the game stands right now, it feels more like an early version than a final product, at least as far as content is concerned. V really needs to be expanded on and toughened up before it’s ready for prime time.
Tangrams which literally means “seven boards of skill” is an age old Chinese puzzle game, where the player must construct objects by cleverly placing seven flat shapes. I have tried quite a number of Tangram titles, both on the iPhone and other platforms, and have always found them too easy for my taste. And it always boggled my mind, why do they have to stick with the basic 7 shapes, it’s the 21st century already! Well, Mobigame have obviously heard my prayers and released Cross Fingers, a game which reinvents the old mechanic.
I think the only people who’ve not heard of Yetisports and more specifically the little flash game that started it all: Pingu Throw are the poor sods who’ve lived under a rock for the past 6 years. The original made its debut back in 2004 and paralyzed whole companies. I admit to having spent a fair bit of time on it myself. The Horrible Vikings is a similar game which features the same basic mechanics. But this time, things are taken to a whole new level.
Strimko is an original game developed by Quokka Studios. It isn’t only a totally new and innovative puzzle game, but it definitely is a literal upgrade to the typical Sudoku puzzles that people spend so much of their time trying to complete. Strimko is a great time-killing application for any iPhone or iPod Touch user and we are going to get right into its every detail in this review.