When it comes to RPGs I prefer turn based to real time combat, and while 3D looks spiffy I’d much rather see nicely rendered 2D images. If it needs to be 3D, then more of an isometric or top down perspective is the way to go. A world with a well developed history is a bonus, and quests and NPC interaction are basically a must. As it turns out, Rimelands: Hammer of Thor has all of this in spades, and what at first glance appeared to be “big whoop, another RPG” is now turning into “hey, this is a pretty nice RPG”.
One of the greatest benefits of having a staggering amount of iDevice games at my disposal is that I can usually find one that fits my mood. Do I want something fast paced or slow and thoughtful? Would I want to play an RPG or delve into a sports game. While it is true that the offerings need a few year to be fully fleshed out, seeing the often interesting and varied types of games out there leads me to believe that this is a philosophy that many game developer are pursuing. They are seeking to develop as many game types as there are appetites for them. This is where a game like iZilch comes in.