In show business there’s an old saying that goes (if you haven’t guessed already) “The Show Must Go On”. That’s exactly what this game is all about. You’ll visit several different operas, each of which is having trouble in five different areas. Through a corresponding number of mini-games you’ll hopefully solve the opera’s problems so they can continue with the show. Of course how well each performance goes depends entirely upon your skill at each of the mini-games. Will the crowd give a standing ovation or will the actors fall flat on their faces?
I’m always on the lookout for the perfect scrolling shooter and I’m beginning to think such a beast doesn’t exist. Fortunately, while not as a whole unblemished, RayForce has many of the qualities I’d expect in my ideal candidate. On the other hand, it has a couple of big discretions that actually push it back below some of my favorite iOS jaunts. So enough with the opening paragraph rhetoric already, let’s find out what this game is all about!
Jeff Wayne’s Musical Version of The War Of The Worlds: Minigame Adventure in Review – Isn’t That A Long Title?
The War Of The Worlds is one of those properties that in my opinion has never really been used to its full potential, except for possibly the radio broadcast that scared a nation in 1938. I must admit that I never would have dreamed of anyone turning the saga into a musical, however, let alone making a mini-game extravaganza out of said musical. Sadly, the concept is much better than the execution and little things like interface inconsistencies and constant crashing make the game not very much fun to play. Boring mini-games don’t help either.
There’s no question Super Crate Box is a silly game. You basically run around one of three levels collecting crates and killing monsters to stay alive. It’s like a side view FPS with no fancy graphics and no point. The funny thing is that it is also one of the most addictive games I’ve played in quite a while, and that says a lot since I’ve spent almost every day for the past week playing Treasures of Montezuma 3. There’s something about the simplicity of the game combined with the retro pixel graphics that to me makes it a whole lot more interesting than the previously released Muffin Knight, a game clearly inspired by this one. All I know is I’m glad to be part of the crate collecting revolution.
Superman, while not the first superhero ever, is arguably the most well-known and iconic one. Created back in the 30′s he was instrumental to establishing the superhero genre. On the iOS however, Superman came quite late in the game long after Chillingo’s The Hero (TMA Review) showed its tight-fitting brightly coloured behind on the App Store. It’s time to see how the legendary “man of steel” holds up to the older and more satirical rival.
Blobster Christmas is the story of a boy and his blob… oh wait, that’s a different game. Blobster Christmas is the tale of a gelatinous mass that overruns a city… no, that’s a cheesy old movie that was remade into a worse movie in the 80′s. Actually, Blobster Christmas is the seasonal version of a cool little platform game from Chillingo that I reviewed some time ago (for a different site, but we won’t tell). You can check out that review here, and you probably should because it sums up this new game quite well.
Judging by the iTunes description for Act of Fury I had a feeling it was going to be something different, and boy was I right. It’s a scrolling shooter.. kind of. The thing is, while it looks the part and controls like one, you don’t actually shoot anything. Instead, you use the powers imbued in you by a failed experiment in order to destroy things that you get close to. Between the unique game play mechanic, the variable upgrade system and the need to revisit old levels in order to progress further in the game, Act Of Fury takes scrolling shooters in a direction that I rather like.
Another year older and still as popular as ever, Angry Birds officially turns 2 today. The franchise continues its rapid growth worldwide, with over 500 million downloads to date and is even featured in the recently released The Greatest Video Game Music album. So to celebrate this occasion, Rovio has updated the Angry Birds games on the iPhone and iPad to 2.0, giving us 15 brand new birthday cake levels, and all 300 levels are now unlocked.
I never thought I’d care much for games about growing plants, but like a lot of other things iOS devices have convinced me that such endeavors aren’t so bad. The latest such game to catch me attention is Drawin’ Growin’ by Taito, and this game is certainly different than the others I’ve played. Your task is “simply” to make sure the plants get the right amount of water or sunlight, depending on the color of their pots. However, your job is not as placid as it seems. Many things will get in the way of your success, and how well and quickly you deal with them will determine your ultimate rewards. There are times where the action can get a little overwhelming, but for the most part so far it’s been a pretty relaxed and interesting adventure.
Long before there were glorious multi-screen scrolling shooters, games like Space Invaders and Asteroids blazed a trail of their own by making single screen shooters with simple mechanics addictive. From time to time modern developers have tried to recapture that magic with varying degrees of success, but for me none have really done the concept justice. That is, of course, until Super Crossfire HD came around. The mechanics and visuals are old school, but things like particle effects and adjustable stats give it a modern flare. Even if you resigned yourself to believing that there is no going back once you tasted the “freedom” of a scrolling shooter, you need to give this one screen wonder a try.