With all the major (hardcore) releases lately from big publishers, it’s easy to forget that not everybody looks for something that complicated in terms of gameplay on the iOS. While creating a runaway hit game that is wholeheartedly embraced by the masses is often difficult to achieve, the ones that do become a screaming success, like Doodle Jump or Cut the Rope. And almost out of the blue, a new star has risen on the horizon with the simple name – Tiny Wings.
A lot of people loved the game Scoops, and while I did find it amusing in small bursts, I was never really a fan. Then along came Crawlspace Games, developer of the quirky clown assault game Knife Toss, and mixed a dash of time management and a whole heapin’ helping of zombies into the mix. The result is an interesting and quite challenging game called Zombies Ala Mode. Don’t let its cute exterior fool you, it dishes out the difficulty in all kinds of flavors. Continue reading…
3bot is kind of like Q*Bert in a 3D world with a 50’s sci-fi twist to it. The game is fun, and between the levels being timed and certain other restrictions on given levels, you’ll face quite a challenge to get every level perfect. The visuals are neat, the audio is good and the controls are easy to execute (though not necessarily easy to master). Now if I could just get my brain to think more quickly in 3D…
An ant, a beetle and a spider walk onto a counter… no, this isn’t the start of some lame story from “1001 Bad Jokes To Tell Your Friends”. It actually describes the first level of the game Bug Heroes, a fresh take on the castle defense genre… or is it a dual stick shooter with castle defense elements? Either way it’s a lot of fun, though I’m just a bit disappointed that the difficulty levels aren’t balanced a bit better. Still, you have to admire the developers for thinking outside the box and making something that actually stands out from the pack. This game actually suffered a few setbacks before finally seeing release on the App Store, but the end result was worth the wait.
I like fun and I like silly, and as luck would have it Bulba The Cat has both of these in spades. It doesn’t really provide a very deep platforming experience, and there aren’t a wide variety of obstacles to face, but it makes great use of what it does have to provide some compelling levels. The game is not very difficult either, and I might even have it beat by the time I finish this review, but I’ve enjoyed it so much through the process that it won’t really matter to me that the experience was a tad short (though I’ll be sad that it’s over). Continue reading…
I love shooting gallery games, and the prospect of one that takes place on a moving train seemed like a cool no-brainer. Conceptually it is, and I think this game was on its way to being ‘one of the IT crowd”. Unfortunately the devil’s in the details, as they say, and BulleTrain .22′s details are a bit shaky. What might have been evolutionary features for this sort of game instead end up hindering the game play, and the overall experience just doesn’t feel right.
Up until now, Fox Vs Duck (TMA Review) has held the number one position in my mind as far as artistic awesomeness goes. It seems we have a contender in the form of Last Fish. In fact, if it weren’t for the fact that they came from different developers, I’d be inclined to consider Last Fish the “spiritual” successor to Fox Vs. Duck. Regardless, Last Fish is proof that games can be artistic, and more importantly that artistic games can be fun.
It’s hard to really imagine anything new in a sports video game. Overall, we have our range of titles from the absolutely arcade-y ones to the die-hard real-life simulations, though the principal generally stays the same. But every once in a while a stroke of genius hits a developer in the head (usually an indie one) and we get a unique perspective on a well-known sport. This time, that resulted in Flick Golf! – truly, golf reinvented!
Whether it’s been through emulation or truly porting the game to run natively on the iOS platform, there has been a lot of old titles headed to Apple’s handheld juggernaut, Avenging Spirit being no exception to this trend. I was not actually familiar with this particular game, but having spent some time with it on my iPod Touch I can definitely feel the early 90s platform nostalgia kick in. Conceptually the game is actually pretty interesting, but in practice it makes me realize why I both loved the 90s for gaming and am glad that games have advanced since then.
Move over Mr. Miyagi – there’s a new martial arts expert in town and he’s wearing red! I love BIG BAD Flower (TMA Review), and I have to admit to being a bit skeptical when I saw the screen shots for Kung Fu Santa. It honestly didn’t seem like a worthy follow-up to the craziness that was BIG BAD Flower. Well I can assure you that all the craziness is intact, and I would challenge you to try this game and not get addicted. I should really be writing some other reviews right now, but I’m spending so much time with this game I figured I should tell you about it!