Zup! in Review – What Goes Zup…

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These days the “infinite” mold takes on many different shapes and sizes.  You have your traditional runners, vehicular based romps, games where you’re constantly falling or in cases like this a flight to the ends of the universe (or at least to Mars).  Cool graphics, jazzy music and a number of achievements give you reason to keep coming back, but the lack of upgradable anything seems to be curbing my enthusiasm just a bit.
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Shadow Fight 2 – Definitely Not Hiding In The Shadows

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In a virtual App Store that sees thousands of new game releases a month, how is a company supposed to get noticed?  Some feel they need to turn to publishers like Chillingo or BulkyPix, while others put their trust in PR firms.  Apparently Nekki believes in the power of its own fan base.  Shadow Fight 2 is the mobile sequel to their hit Facebook martial arts game, and so far it has seen 35 million downloads between iOS and Android devices.  Nekki has amassed an amazing 160 million downloads amongst all of their games, which is quite impressive given that they has spent very little on advertising up to this point.  Continue reading…

Gummy Drop! in Review – Match 3, Quests And IAP, Oh My!

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Most of my experience with Big Fish Games has been in relation to hidden object games, at least when it comes to my iDevices.  I was intrigued by the release of Gummy Drop!, though, because I was told that it wasn’t a cookie cutter match 3 game, and as a devout fan of the genre I’m always looking for something that feels fresh.  The truth is that from a mechanics perspective there really isn’t anything you haven’t seen before, or at least that’s the case with as far as I’ve gotten.  What does stand out, however, are all the goals and extras that come with completing the levels.  Be warned that this is a free to play game, which means you’ll need a fair amount of patience or the willingness to spend some IAP to keep progressing after a while.
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Coming Soon… Tilt To Live: Gauntlet’s Revenge

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Tilt To Live: Gauntlet’s Revenge

Tilt To Live redefined the “dodge everything” genre of casual games, and Tilt To Live 2 took things up about 100 notches from the original (take the exaggeration with as much salt as you want – the point is that the games are awesome!)  Never content with resting on their laurels, however, the team at One Man Left has decided to expand one of their TTL 2 DLC expansions into a full blown sequel, and thus Tilt To Live: Gauntlet’s Revenge is born.  Rather than a simple arena affair this is an obstacle course style game, but there will still be plenty of stuff to dodge and ways to die.  I’ll bring you more details once I’ve actually had the chance to play the game, but in the mean time here’s a nifty little bullet point list from the developers:

•    Responsive tilt controls, calibrated your way.
•    Easy, Medium, & Hard modes: choose the length of your health bar
•    Challenging gameplay: experience the full spectrum of human emotion
•    Three gauntlets to conquer in whichever order you like!
•    Traps and enemies are shuffled for a fresh experience every retry.
•    Reach the finish line to take on an endless Bonus Round.
•    Show off your best pointonium haul on our Game Center leaderboards.
•    Challenging achievements dare you to master each gauntlet’s traps.
•    Unlock the final boss gauntlet to throw down with the Dot King himself.

You can expect this latest TTL twitch fest some time in October.  In the mean time, why not check out the rest of the series?

Tilt to Live One Man Left, Tilt to Live – $2.99
Tilt to Live HD One Man Left, Tilt to Live HD (TMA Review) – Free
Tilt to Live 2: Redonkulous One Man Left, Tilt to Live 2: Redonkulous (TMA Review) – $2.99

Earn to Die 2: More Motorized Zombie Hijinx Coming Soon

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At the end of 2012 I reviewed a game called Earn To Die, a post apocalyptic, get from point A to point B while running over zombies style game.  There were actually several games of this type released around the same time, yet while I managed to dismiss most of the others as derivative and uninteresting, there was something about Earn To Die that kept me coming back for more.  Nearly two years later Not Doppler has announced the sequel, and I for one am pretty excited.
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Sky Force 2014 in Review – Everything Old Is Awesome Again

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I’ve loved shmups ever since I started going to arcades, and since I’ve been reviewing mobile games I’ve always tended to compare them to the venerable classic 1942 from Capcom.  Sure that game didn’t have some of the niceties that modern shooters do, but it always provided solid game play and encouraged repeat performances by basically requiring you to memorize the enemy formations in order to master the game.  Welcome to 2014 and the tenth anniversary release of Sky Force from infinite dreams.  There was a reboot of 1942 launched in 2010, but as far as I’m concerned this is the true modern successor to that beloved game.  8 intense levels, plenty of upgrades and 3 difficulty levels make this a game you can play over and over again.  Now all they need is the trademark “flip” button and Sky Force 2014 would be about perfect. Continue reading…

Overkill 3: Get Ready For 3rd Person Mayhem This Fall

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The Overkill series from Craneballs has always been among my favorites as far as gallery style shooters go. I have to admit that I was a bit skeptical at first when I saw that they were taking the series to a truly 3D third person perspective. The more I watch the video, however, the more excited I get about seeing this game released. If you’re curious, and you should be, you can check out the video yourself here: Overkill 3 Teaser. I’ve also listed a few point of note about the game below. Continue reading…

Blowfish Meets Meteor in Review: A Brick Breaker, And So Much More

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The brick breaker genre has never been a particular favorite of mine, but just like with most other styles of game play, if a certain offering is well designed I can definitely be entertained.  Such is the case with Blowfish Meets Meteor, which would have caught my attention with the name alone.  Smart level design, power ups that serve a purpose rather than just being bombarded at you and a wacky atmosphere make this one of the best brick breakers I’ve played.  The main down side is that some levels can be frustratingly challenging, even to the point where I couldn’t earn a single gem in the three gem rating scheme. Continue reading…

Splash Dash in Review – Infinite Isn’t Just For Running Any More

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These days it’s not uncommon for several infinite runners to come out in a single week.  The problem is trying to figure out which ones are worth playing.  Lucky for you I’m a huge infinite runner fan, so I try to do a lot of the leg work for you.  Unfortunately even a lot of the better entries in the genre any more are starting to feel the same, but there are still some that are worth playing.  I happen to think one of those is Splash Dash.  The game feels kind of like a third person 3D Frogger, and it’s hard to go wrong with that. Continue reading…

Bridge Me in Review – Creative But Needs More Subtance

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Quite often I only play certain games because of the weekly roundup that I write, and such is the case with Bridge Me.  It’s not that I necessarily didn’t want to play it, but I download so many games in a given week that I only ever get around to trying a small fraction of them.  In this case I’m glad that I did take Bridge Me for a spin.  The game is pretty basic and can get repetitive after a while, but the concept is cool and it definitely has a lot of potential. Continue reading…