You Must Build A Boat in Review – Awesome Match 3 Rouge Like Action

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This is a sequel to a game that I don’t recall the name of off hand, but I’m pretty sure I own it and have not actually played it.  After spending some time with You Must Build A Boat I realize I really missed out the first time around, even if the game were only half as good as this one.  The best I can describe the experience as is a side scrolling rogue like with real time match 3 battles and a boat building sim to boot.  The real time nature of the game frustrates me to no end at times, but the overall package is so polished that I instantly fall in love with it again.  Also, this is one of the rare games I’ve ever played that actually makes you feel good when you die by displaying “You Win” at the end of a run, even if you didn’t meet any of your goals.
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Leo’s Fortune in Review – iOS Platforming At It’s Best

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As far as I’m concerned the platform game genre reigned supreme in the days of 8 bit and probably even 16 bit consoles.  Many have tried to capture the feel of such games on the iPad, and a few have managed to succeed.  The biggest obstacle usually ends up being how to control the main character of the game.  The developers behind Leo’s Fortune have managed to make both an outstanding platform game from a design perspective and one that controls extremely well.  If you haven’t tried this game yet you’re really missing out.
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Proto Raider in Review – ASCII To A Whole New Level

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I love a good platform game as much as the next guy, but if the developers aren’t careful everything starts to feel like another Super Mario clone.  Thankfully Proto Raider isn’t even close to causing such confusion.  Basic one button mechanics and single screen arenas keep the levels intimate, while awesome “hi res” ASCII graphics give the game a feel like none other you’ve seen.  If you’re up for a deceptively simple challenge, this is the game for you.
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Armadillo Gold Rush in Review – Rollin’, Rollin’, Rollin’…

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When I first saw the press release for Armadillo Gold Rush I thought maybe I had missed something, because I was sure I had already played this game.  Well, it turns out I had – 7 years ago when I reviewed it for the PocketPC!  Back then I gave the game a 9 out of 10, and I have to say my feelings towards it haven’t changed much.  Things certainly don’t always age well, but this little armadillo is definitely no worse for the wear. Continue reading…

Orbix in Review: ‘Round and ‘Round The Core We Go…

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Welcome to Orbix, the game about protecting your core from all those who would try to destroy it.  The “core” is a set of glowing circles in the center of the screen, and it’s where you derive your energy from. Lots of triangle shaped ships will try to infiltrate your defenses and take the core out, and if enough of them sneak through you’ll be out of power and the game will be over.  The enemies will come at the core in different movement patterns and speeds, but basically they are all the same.  It doesn’t really matter when you’re losing power, though.  You’ll simply be focusing on taking them out so you can last as long as possible.
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Maya The Bee: Flying Challenge in Review – Kid Friendly, Infinite Flying Fun

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Looking at the screen shots for Flying Challenge I had a feeling this was going to be geared towards kids.  Spending some time with the game has basically confirmed that suspicion, though that’s in no way meant to be a negative towards the game.  It certainly has all the hallmarks of your typical infinite runner (or in this case flyer), but it tones things down a bit for the sake of the little ones.  None of that stopped me from wanting to keep playing the game instead of taking my son down to the bus on the morning when I was writing this review.
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Satellina in Review – Simple Yet Engaging

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There are a multitude of games in the “dodge everything” or “dodge this while avoiding that” genre of causal games, but few have managed to be anywhere near as intriguing as the Tilt To Live series.  With Satellina there’s a new contender to the throne, and the game play is actually unique compared with any other games of this style that I’ve played before.  Combined with simple yet sharp visuals and a great soundtrack, this is basically a “can’t miss”.  The main gripe I have with the game is its length, or unfortunate lack thereof.
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Crazy Chicken Director’s Cut in Review – Second Verse, Better Than The First

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The chickens are back, and I’m still not 100% sure what to make of the series.  As a mid-tier movie buff I like the setting of this game much better, especially since it focuses on sci-fi and horror movies.  On the other hand, there is only 1 game play mode instead of the three offered by the original game, and the number of achievements is significantly less.  I still think of the two offerings I’d rather play this one, but it probably isn’t going to be enough of a step above Crazy Chicken Pirates to satiate the hunger of those that got bored with the original. Continue reading…

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Acky’s Breakout Reloaded – brick breaker in Review: Played The Rest? Try One Of The Best

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If you consider yourself anything more than a solitaire player when it comes to computer games then you’ve probably played a Breakout clone or two in your time.  Much like the tower defense genre there’s a pretty basic game play mechanic that most variants in this genre stick to, so just like in tower defense games it tends to boil down to window dressing.  And boy is Acky’s window looking spiffy.  There are power ups, pilots and pets, oh my!  Create more than one ball at the same time, destroy random bricks to help you complete a level and try real hard to conquer the boards where you must hit all the bricks without touching the side and top walls.  This may be “just” a brick breaker at heart, but there’s plenty of fluff to keep gamers happy. Continue reading…

Zup! in Review – What Goes Zup…

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These days the “infinite” mold takes on many different shapes and sizes.  You have your traditional runners, vehicular based romps, games where you’re constantly falling or in cases like this a flight to the ends of the universe (or at least to Mars).  Cool graphics, jazzy music and a number of achievements give you reason to keep coming back, but the lack of upgradable anything seems to be curbing my enthusiasm just a bit.
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