Blockadillo in Review – You Got A Brick Breaker In My Platform Game!


I’ve always thought the armadillo was a cool looking creature, yet it seems like any time it is used as the protagonist in a game it ends up spending most of its time rolled up into a ball.  Thankfully these games usually tend to be fairly interesting, and Blockadillo is no exception.  In this case game play is akin to a 360 degree brick breaker with some interesting platform style elements thrown into the mix.  It can get frustrating at times, but overall the game is challenging, well balanced and most importantly, fun.
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Tiny Empire in Review – Cute And Challenging


I’m willing to admit that I loved Angry Birds right along with everyone else when it first came out.  After umpteen sidetracks and licenses, however, I found the sequel to be too little too late.  I still think the general mechanics of the Angry Bird style game work, but I’m tired of being angry.  That’s where Tiny Empire comes in.  You’re still trying to get rid of the bad guys by flinging objects at them, but in this case you simply need to take out the enemy, and not destroy everything in sight.  It’s a simpler approach, but I’ve found my time with Tiny Empire so far much more fulfilling than my outing with the latest avian adventures.  Besides, tiny equals cute, and I like cute. Continue reading…

Devious Dungeon in Review: Random, Side Scrolling Fun


Ravenous Games is probably best known for their League Of Evil series, which is definitely an entertaining collection of platform games.  Personally, though, I actually get more enjoyment from Devious Dungeon.  Sporting the same cool pixel graphics as most of their other offerings, Devious Dungeon is a side scrolling rogue-like that provides random level generation, loot collection and stat and weapon upgrades without all the hardcore stuff like needing to eat or weapons that get worn out and break.  It seems like the type of game that should get old after a while, yet every time I go back to play it I’m just as captivated as the time before.
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Red Game Without A Great Name in Review: At Least The Game Is Great


Red Game Without A Great Name suffers from one major problem: it doesn’t have a good name.  I’m assuming this isn’t a turn-off for those of you that are already reading this, otherwise you probably wouldn’t be wasting your time in the first place.  I’m afraid it might prevent many from trying this game, however, which would be an absolute shame.  This game is unique, challenging and often makes me want to pull my hair out.  Unlike something along the lines of Flappy Bird, though, this frustration is completely worth it.
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Stupid Zombies 3 in Review – Still Just Standing Around To Get Shot


I’m still one of those people that believe there’s almost nothing better than a good zombie game, and from what I’ve seen so far Stupid Zombies 3 certainly qualifies.  It’s been a while since I played the first one, and I’m not even sure if I played part 2 or not, but based on my time with the third chapter I think it’s fair to say that the series gets better with every iteration.  Zombie slaying, bouncy physics and an RPG toting granny really work well together. Continue reading…

Guardian Sword in Review – Match 3 / RPG And So Much More


I’ve always made the assertion that there’s room for one more match 3 hybrid on my device as long as the game keeps me entertained.  Guardian Sword has done so much more than that so far – it has become an addiction.  Rather than just mindlessly slogging through battle after battle this game actually has a story, items for you to collect and use, and multiple paths to pursue.  The characters and bosses are cool, and even the combat is handled differently than most games of this style that I’ve played.  I wasn’t at the point of being burned out on the match 3 / RPG mash-up yet, but even if I had this game would have sucked me right back into it.
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Air Race Speed in Review – No Opponents But Still A Blast


Typically I’m not a big fan of racing games that don’t have bullets flying and power ups galore, and it’s even less likely that I’ll play such a game when there are no opponents to be found.  There are certainly exceptions to the rule, however, and Air Race Speed has become one of them.  Despite often being frustrating, what makes this shine are the tracks, and with 36 of them it should take you a while before you’ve either mastered them or gotten bored.  It might not have all the bells and whistles like ammunition or car upgrades, but it manages to get the adrenaline pumping, and that’s the best thing that can be said for a racing game in my opinion.
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You Must Build A Boat in Review – Awesome Match 3 Rouge Like Action


This is a sequel to a game that I don’t recall the name of off hand, but I’m pretty sure I own it and have not actually played it.  After spending some time with You Must Build A Boat I realize I really missed out the first time around, even if the game were only half as good as this one.  The best I can describe the experience as is a side scrolling rogue like with real time match 3 battles and a boat building sim to boot.  The real time nature of the game frustrates me to no end at times, but the overall package is so polished that I instantly fall in love with it again.  Also, this is one of the rare games I’ve ever played that actually makes you feel good when you die by displaying “You Win” at the end of a run, even if you didn’t meet any of your goals.
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Leo’s Fortune in Review – iOS Platforming At It’s Best


As far as I’m concerned the platform game genre reigned supreme in the days of 8 bit and probably even 16 bit consoles.  Many have tried to capture the feel of such games on the iPad, and a few have managed to succeed.  The biggest obstacle usually ends up being how to control the main character of the game.  The developers behind Leo’s Fortune have managed to make both an outstanding platform game from a design perspective and one that controls extremely well.  If you haven’t tried this game yet you’re really missing out.
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Proto Raider in Review – ASCII To A Whole New Level


I love a good platform game as much as the next guy, but if the developers aren’t careful everything starts to feel like another Super Mario clone.  Thankfully Proto Raider isn’t even close to causing such confusion.  Basic one button mechanics and single screen arenas keep the levels intimate, while awesome “hi res” ASCII graphics give the game a feel like none other you’ve seen.  If you’re up for a deceptively simple challenge, this is the game for you.
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