Stupid Zombies 3 in Review – Still Just Standing Around To Get Shot

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I’m still one of those people that believe there’s almost nothing better than a good zombie game, and from what I’ve seen so far Stupid Zombies 3 certainly qualifies.  It’s been a while since I played the first one, and I’m not even sure if I played part 2 or not, but based on my time with the third chapter I think it’s fair to say that the series gets better with every iteration.  Zombie slaying, bouncy physics and an RPG toting granny really work well together. Continue reading…

Guardian Sword in Review – Match 3 / RPG And So Much More

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I’ve always made the assertion that there’s room for one more match 3 hybrid on my device as long as the game keeps me entertained.  Guardian Sword has done so much more than that so far – it has become an addiction.  Rather than just mindlessly slogging through battle after battle this game actually has a story, items for you to collect and use, and multiple paths to pursue.  The characters and bosses are cool, and even the combat is handled differently than most games of this style that I’ve played.  I wasn’t at the point of being burned out on the match 3 / RPG mash-up yet, but even if I had this game would have sucked me right back into it.
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Air Race Speed in Review – No Opponents But Still A Blast

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Typically I’m not a big fan of racing games that don’t have bullets flying and power ups galore, and it’s even less likely that I’ll play such a game when there are no opponents to be found.  There are certainly exceptions to the rule, however, and Air Race Speed has become one of them.  Despite often being frustrating, what makes this shine are the tracks, and with 36 of them it should take you a while before you’ve either mastered them or gotten bored.  It might not have all the bells and whistles like ammunition or car upgrades, but it manages to get the adrenaline pumping, and that’s the best thing that can be said for a racing game in my opinion.
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You Must Build A Boat in Review – Awesome Match 3 Rouge Like Action

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This is a sequel to a game that I don’t recall the name of off hand, but I’m pretty sure I own it and have not actually played it.  After spending some time with You Must Build A Boat I realize I really missed out the first time around, even if the game were only half as good as this one.  The best I can describe the experience as is a side scrolling rogue like with real time match 3 battles and a boat building sim to boot.  The real time nature of the game frustrates me to no end at times, but the overall package is so polished that I instantly fall in love with it again.  Also, this is one of the rare games I’ve ever played that actually makes you feel good when you die by displaying “You Win” at the end of a run, even if you didn’t meet any of your goals.
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Leo’s Fortune in Review – iOS Platforming At It’s Best

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As far as I’m concerned the platform game genre reigned supreme in the days of 8 bit and probably even 16 bit consoles.  Many have tried to capture the feel of such games on the iPad, and a few have managed to succeed.  The biggest obstacle usually ends up being how to control the main character of the game.  The developers behind Leo’s Fortune have managed to make both an outstanding platform game from a design perspective and one that controls extremely well.  If you haven’t tried this game yet you’re really missing out.
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Proto Raider in Review – ASCII To A Whole New Level

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I love a good platform game as much as the next guy, but if the developers aren’t careful everything starts to feel like another Super Mario clone.  Thankfully Proto Raider isn’t even close to causing such confusion.  Basic one button mechanics and single screen arenas keep the levels intimate, while awesome “hi res” ASCII graphics give the game a feel like none other you’ve seen.  If you’re up for a deceptively simple challenge, this is the game for you.
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Armadillo Gold Rush in Review – Rollin’, Rollin’, Rollin’…

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When I first saw the press release for Armadillo Gold Rush I thought maybe I had missed something, because I was sure I had already played this game.  Well, it turns out I had – 7 years ago when I reviewed it for the PocketPC!  Back then I gave the game a 9 out of 10, and I have to say my feelings towards it haven’t changed much.  Things certainly don’t always age well, but this little armadillo is definitely no worse for the wear. Continue reading…

Orbix in Review: ‘Round and ‘Round The Core We Go…

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Welcome to Orbix, the game about protecting your core from all those who would try to destroy it.  The “core” is a set of glowing circles in the center of the screen, and it’s where you derive your energy from. Lots of triangle shaped ships will try to infiltrate your defenses and take the core out, and if enough of them sneak through you’ll be out of power and the game will be over.  The enemies will come at the core in different movement patterns and speeds, but basically they are all the same.  It doesn’t really matter when you’re losing power, though.  You’ll simply be focusing on taking them out so you can last as long as possible.
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Maya The Bee: Flying Challenge in Review – Kid Friendly, Infinite Flying Fun

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Looking at the screen shots for Flying Challenge I had a feeling this was going to be geared towards kids.  Spending some time with the game has basically confirmed that suspicion, though that’s in no way meant to be a negative towards the game.  It certainly has all the hallmarks of your typical infinite runner (or in this case flyer), but it tones things down a bit for the sake of the little ones.  None of that stopped me from wanting to keep playing the game instead of taking my son down to the bus on the morning when I was writing this review.
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Satellina in Review – Simple Yet Engaging

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There are a multitude of games in the “dodge everything” or “dodge this while avoiding that” genre of causal games, but few have managed to be anywhere near as intriguing as the Tilt To Live series.  With Satellina there’s a new contender to the throne, and the game play is actually unique compared with any other games of this style that I’ve played before.  Combined with simple yet sharp visuals and a great soundtrack, this is basically a “can’t miss”.  The main gripe I have with the game is its length, or unfortunate lack thereof.
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