I won’t say that G5 Entertainment can do no wrong, but their crop of new releases over the last couple of months hasn’t let me down yet. As it turns out, The Magician’s Handbook: Cursed Valley is no exception to that rule. I have to admit that I’m just a bit disappointed that it sways towards the more traditional hidden object game format. That being said, it still keeps me going back for more, and in the end that’s all that matters.
Over the last few years I have become a big fan of hidden object games, even finding myself a frequent shopper at the Big Fish Games web site. For all the games that fall in this category that I’ve played, however, I don’t think I’ve played one quite as diverse, frustrating and satisfying as Mystery Manor: Hidden Adventure. If you’re defiant against in-app purchases (IAPs) or have no patience you’ll certainly want to avoid this game, otherwise prepare for the most interesting hidden object game experience you’ve had in a long time. If you’re really a fan of such games you’ll get hooked.
XIII is one of the cult comic franchises originally inspired by the famous The Bourne Identity novel by Robert Ludlum. Of course, the craze of game adaptations could not leave it behind and a few years ago, an FPS based on the comic series had enjoyed reasonable success, touting cell shaded graphics as one of its main selling points. On the iOS however, this spy adventure recently materialized as a Hidden Object adventure in XIII – Lost Identity, thanks to the famous French publisher – Anuman.
Few franchises have enjoyed such a cult status as the famous Monkey Island series by LucasArts. While the original trilogy is simply above all praise and the remastered versions of The Secret of Monkey Island: Special Edition and Monkey Island 2 Special Edition: LeChuck’s Revenge (TMA Review) have already found their way onto iOS, the PC version of Escape from Monkey Island was a flop. That’s why when Telltale announced they were going to take over the series from LucasArts, the entire Monkey Island community held its breath. And only with the release of Monkey Island Tales 1 could fans finally breath…
Slowly but surely, the App Store is being populated by all manner of Privateer-style games. We’ve already seen a superb space sim in Galaxy on Fire 2 (TMA Review), the original boardgame-like Weird Worlds: Return To Infinite Space (TMA Review), as well as a more adventure oriented experience in the amazing Warpgate (TMA Review). For fans of the latter, a new title recently hit the App Store that may well fill their spare time while waiting for a sequel – Galaxy Pirate Adventure. All aboard!
Weird Worlds: Return To Infinite Space in Review – Unlock the mysteries of the universe in 30 minutes or less
Have you wondered what’s out there in the great beyond? Are you a fan of Star Trek, Star Wars or Babylon 5? Have you ever dreamt of exploring new worlds, discovering ancient artifacts and meeting aliens? Well, settle in my dear friend, as now you can do all of that in the comfort of your own living room! Thanks to the wonders of modern technology and the creativity of some indie devs, the full experience has essentially been recreated in Weird Worlds: Return To Infinite Space.
Dracula is definitely one of the iconic horror flick villains, popularized by the famous book by Bram Stoker. Though vampires in general have been part of folklore for hundreds and even thousands of years, he was the one who introduced the signature struggle between a sole hero and the vampire over a girl. In the three-part adventure - Dracula: Resurrection - Microids revisits this concept and this time you’ll have the chance to take down the evil Dracula yourself.
The Back to the Future trilogy is my favourite movie franchise of all time. Unfortunately as far as game-implementations go, it’s has never had much luck. The late 80′s and early 90′s console and PC adaptations were boring, virtually unplayable arcade games. But when developer Telltale announced that they were going to be revisiting the franchise in my favourite genre of adventure games – I was beside myself with anticipation. And what better platform to experience a Back to the Future game than on the futuristic iPad in Back to the Future HD!
Regardless of my complete lack of adoration for Flash-based games, it wouldn’t be fair to say nothing good has ever come out of them. Even more so, a few Flash titles have enjoyed release as standalone products over the years and have gained immense popularity. And no, I’m not talking about those millions of casual time-wasters. I’m talking about the unique masterpieces by Amanita Design – Samorost 1 and 2, which paved the way for the genius Machinarium. Well guess what? The latter has finally found its way onto the iOS as an iPad 2 exclusive.
In a rare feat of productivity and unlike many other authors of indie episodic adventures, Straandlooper, under the watchful gaze of Telltale, have released the final episode of the Hector series Beyond Reasonable Doom. I have already reviewed both HECTOR: Badge of Carnage Ep1 (TMA Review) and HECTOR Ep2 HD – Senseless Acts of Justice (TMA Review) and personally don’t see a single reason not to buy the final episode if you enjoyed the first two. But if you’re still in doubt – read on.