When I was a little girl, my mother fueled my interest in old B&W science fiction movies that weren’t very good at all. They were entertaining though and many laughable. These types of movies are commonly known as “B-Movies” and many a Saturday I spent watching them totally transfixed. I would also freak out over movies like “My husband is a monster from outer space” or “Giant Brains” which threatened to take over the world. As I got older, watching giant spiders made me shudder but also laugh at the same time at the terrible special effects. I grew to really enjoy these bad B-movies, so if you are a sci-fi aficionado, you’ll want to give Otto Matic: Alien Invasion a very close look.
Billy Garretsen, the president of Perfect Dork Studios has said its taken 6 years for the retro platformer game Blade of Betrayal to be the game it is today and to get to the idevice. Garretson was heavily influenced by games such as Castlevania, Mega Man and Metroid when he first went about creating Blades of Betrayal. The NES reminiscent action sidescroller began its journey in 2002, first finding itself on the Pocket PC. BoB even won Action Game of 2003 from a pocket game publication, but how does it hold up on the mighty iPhone/iPod touch?
I was looking forward to playing Oregon Trail, simply based on everyone’s nostalgia of playing this classic title on their Apple II. I can admit I never played the game (at least I don’t remember playing it when I was younger). It seems it was an educational game played in many elementary schools and was also an extremely difficult game. This doesn’t seem to be the case here. It seems to be a very polished, but an extremely forgiving game.
I’ll be honest. I had a very hard time playing Rasta Monkey, without instantly comparing it to Sway. Both are platformers that use “physics” to swing/move your character from the starting line to the finish line. I will try to keep my focus however on the game at hand, Rasta Monkey…
The good news indeed keeps on coming. First, the much hyped announcement of the iPhone OS 3.0 that will include features like copy & paste (Alleluia!), push notification, landscape keyboard and p2p networking. If this didn’t get your juices flowing, then maybe Konami’s release of the highly anticipated Metal Gear Solid Touch will. [Check out our review here]
“Metal Gear Solid 4: Guns of the Patriots,” the latest chapter in the record-setting 26 .5 million-seller game series “Metal Gear” is being reborn on the iPhone/iPod touch! With its intuitive multi-touch interface, METAL GEAR SOLID TOUCH is a game that anyone can easily pick-up and enjoy.
Based on the profound storyline of “MGS4″, Metal Gear Solid Touch features the unique foes of MGS4, including the beautiful and deadly members of the dreaded “B&B” corps. Whether you are an MGS4 fan or a new-comer to the Metal Gear series, ”Metal Gear Solid Touch” is a rhythmic touch shooting game that everyone can enjoy.
Needless to say, MGS Touch has ranked right at the top of our list of games to to keep an eye on. If you’re a diehard fan of the series, I’m sure you’ll have no problem dropping $7.99 for a chance to get your Metal Gear fix on your iDevice. More casual fans though may bulk at the price tag and the fact that this exclusive iPhone reincarnation is ‘only’ a shooter/sniper game at heart (and not the full blown MGS we’ve come to love). Regardless, TouchMyApps will be getting our groove on with Solid Snake himself and have a full on review in the coming days. [Metal Gear Solid Touch, $7.99]
RPGs have alway been a staple of the gaming environment. From the Final Fantasies and Dragon Quests to games such as Betrayal at Krondor and the newer Fable. These have helped in the satiation of the hack-n-slash, monster killing, hero building desires that permeate all virile men. The AppStore’s RPG library, while meager, is starting to fill out in the genre’s various forms. Dungeon & Hero, to this extent, stands as one of the few Diablo-esque games developers have yet to offer. Despite this link to the legendary game, Dungeon & Hero’s qualities does give it its own taste and flavor.
How can a game that is so simple, be so challenging and fun at the same time? I mean really? I have never played a game where the instructions were so short and simple. I watched the tutorial video and thought to myself this was going to be simplest and easiest game I’ve ever played. There must be something more to it than that right??? Maybe I should stop asking so many questions and give a few answers.
Metal Gear Solid is easily my favorite video game series of all time. What’s not to like? MGS has always been loaded with gripping cinematic story lines, stealthy gameplay, a variety of combat methods (sniping!) and some of the best visuals for every console its been on. While Metal Gear Touch has been made specifically for the iPhone/iPod Touch, it won’t be a full-fledged MGS game we’re accustomed to. Konami has recently debuted a new website that reveals more info regarding its gameplay:
Wage battle using intuitive touch-based shooting controls. Solid Snake’s final battle recreated on the battlefield of your 3.5-inch widescreen display!…Control the action with your fingers using the “Multi-touch interface” of the iPhone/iPod Touch. Trace your fingers on teh screen to take aim, and shooting by tapping. Pinch out or Pinch in to zoom-in/out on targets and snipe them from a distance.
Judging from what’s been revealed on the website, it looks like Konami has another “solid” Metal Gear game on their hands. Screenshots and video after the jump.
It’s been a while since I’ve played any new games on the iPhone/ iPod Touch, mainly because I was still stuck with a few older games on the platform. That’s why I really didn’t know what to expect with Bobby Carrot Forever initially; I haven’t even heard of it before…