Based on the popular Dreamworks film, How to Train Your Dragon: Flight of the Night Fury has you taking to the skies. You play as Toothless, a firebreathing dragon and his friend Hiccup, a Viking teenager who doesn’t live up to the expectations of his family. Together, you’re about to embark on a thrilling adventure.
A little over a year ago, while the App Store was void of even a single decent quality adventure game, a small independent developer called Agharta Studio released 1112 episode 01– the first adventure game to be exclusively developed from the ground up for the iPhone. The project came to fruition through the hard work of a small team led by Alexandre Leboucher and got high praise from critics all across the board (including an honorable mention in our The App Store’s Best Adventure). It was stylish, beautifully drawn and had an original storyline and puzzles to back it all up.
Despite the original promise of a sequel in about 4 month’s time, the team decided to take a little detour to make the excellent Rogue Planet, which messed up the schedule somewhat. Fastforward to April 20, 2010 – Alexandre has just informed me that the long awaited sequel has finally been submitted to Apple and graciously allowed me to take a full hands-on go with 1112 Episode 02. And here’s how it looks.
Adventure games have already proved to be a perfect genre for the iPhone. And just imagine how much better they would be on the iPad? Well, you don’t have to! Without any publicity or even an early hint Telltale games – the pioneer of episode based adventure games on the PC – have already released the first episode of Season 3 of their Sam & Max series on the iPad! You can grab it using the link below or check out after the gap for the description and screenshots. And no, Telltale has confirmed that no plans exist for an iPhone version.
Telltale Inc, Sam & Max Episode 1: The Penal Zone for iPad – $9.99
In addition some hot news from the recently interviewed Charles Cecil from Revolution – they are hard work on a special high quality iPad version of the best adventure game, currently on the AppStore (as per our The App Store’s Best Adventure Games) – Broken Sword: Director’s Cut! Unfortunately it’s still a bit too early for any screenshots, but we’ll deliver them to you as soon as they become available! And a definitive answer to some of the rumours floating out there regarding an iPhone/iPad version of Broken Sword 2 – at the moment there are no plans for it – Charles is hard at work with Dave Gibbons on his next adventure game he hinted at during the interview.
Update: Check out our Exclusive hands-on preview of 1112 Ep. 2!!
1112 Episode 01 was the App Store’s first adventure game, one exclusively designed and developed for the iPhone a year ago by Agharta Studio. It was highly acclaimed by the critics and earned a well deserved spot in our App Store’s Best Adventure Games. Unfortunately since then the developers took a little detour and released the excellent turn-based strategy – Rogue Planet, which delayed the intended release of 1112 Episode 02.
The good news though is that the game is almost finished and in the final stages of beta-testing. But it seems some people just don’t have the patience! A fan of the original game, through some covert means of her own, found the home address of the lead developer Alexandre Leboucher (whom we incidentally interviewed several months ago) and stole his personal iPhone to check out the game. And what’s more – she even videotaped all of it. Video after the gap!
Adventure fans – rejoice! I’ve just got word from Tetraedge Games (working under the patronage of Anuman Interactive) that they are putting the finishing touches on the last episode of Dracula: The Path Of The Dragon and the recently exclusively previewed The Egyptian Prophecy and are planning to send them to Apple for review soon. But that’s not all. Following these stunning releases they are going to start working on Nostradamus: The Last Prophecy – a very promising title, one that ranks at a formidable 70% on Metacritic.
The game centers around the mysterious series of murders in the late 16th century. The Queen, desperate to solve the brutal killings asks the famous astrologer for help. And while the prophet himself is too old to get to the bottom of things first-hand, he offers the aid of his trusted assistant Cesar. Unknown to the Queen, however, Cesar is out of the country and the investigation will be led by his sister in disguise.
More screenshots and a full game description after the gap.
Quite a few high-profile titles have been brought to the iPhone in the last several months. And one such release came almost out of the blue from a company, previously only a player on Mac OS market. I’m talking, of course, about Secret of the Lost Cavern from Coladia – an adaptation of the excellent ECHO: Secrets of the Lost Cavern PC adventure by Kheops Studio. It got a Grab-it rating from me and earned a well deserved spot in our The App Store’s Best Adventure Games. And joining me today is Frédéric Aloé – the founder and CEO of Coladia to talk about the iPhone, iPad and their plans for bringing new and exciting games to the iDevice platform.
If you require some help during your Dracula journey, be sure to visit Tetraedge’s official support forums right here on TMA!
I am very pleased to announce that part 2 of the excellent Dracula: The Path Of The Dragon adventure game has finally been submitted to Apple for review and should be biting it’s way onto the AppStore soon. This coincides quite nicely with the recently opened dedicated section for Tetraedge Games support, opened jointly with the developers to have direct access to their community. And while you’re waiting for the release, be sure to check out our review of Part 1 (Dracula: The Path Of The Dragon – Part 1 in Review – sadistically beautiful) and the game itself if you haven’t already!
UPDATED: It is already available on the AppStore for just $1.99! Go get it!
Chillingo Ltd, Dracula: The Path Of The Dragon – Part 1 – $0.99
The official app description and some screenshots to wet your appetite after the gap…
Some time ago I reviewed Fighting Fantasy: The Warlock of Firetop Mountain – a rendition of the classic Choose Your Own Adventure Book for the iDevice and was quite satisfied with it. Just recently Tin Man Games released a similar title in Gamebook Adventures 1: An Assassin in Orlandes, but it is completely original and developed exclusively for the iPhone. How does it match up against the series, written by Steve Jackson & Ian Livingstone? It seems it is actually better! Feel free to discuss this review of Gamebook Adventures 1 in our forums.
*For the promo code giveaway, please refer to the comments area after the review for details (Closed).
Whatever Apple thinks, they aren’t the first to open up the market to indie developers. Probably one of the first and simplest ways to date to get into the business of creating games (be it adventure ones) is still AGS – Adventure Games Studio – where even newbie developers are able to create games similar to the 90s Sierra titles without knowing one bit of programming. Quite a number of quality titles have been released based on the engine, including some commercial ones that have been well received by the critics. And now it seems the engine might finally find it’s way to the iDevice, bringing with it vast amounts of high-quality adventure games, thanks to Daniel Alexander and his Xna Adventure Game Engine.
Tetraedge, the company behind some of the best adventure games on the iDevice, have given me the unique opportunity to test out their upcoming game – The Egyptian Prophecy – a port of the PC title by Kheops Studio: Egypt 3: The Egyptian Prophecy. And being the sneaky guy that I am I also took the opportunity to take a video of the gameplay.