Android Games Roundup [6/29/19]

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I’m back with another round of Android gaming goodness (and not so good-ness), and I made it just under the wire for a June release.  I apologize for the heavy leaning towards matching style games, but just consider it a match 3 debate (because those of us in the U.S. won’t have enough of those over the next year+).  I did get the chance to play a cool little platformer from a few years back that I didn’t know existed, and I also found another infinite runner that managed to keep me entertained for more than a few minutes.  On the flips side, half the matching games I checked out didn’t match my requirements for fun, and a couple of the other games couldn’t bring themselves to rise about the mire that increasingly clogs the app warehouse we call the Google Play Store.  Hopefully you’ll find a couple titles to enjoy, a few to stay away from, and most importantly if you’re in the summer months right now, something to do to keep you away from the heat. Continue reading…

Android Games Roundup [4/1/19]

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Welcome back to the latest edition of “games you probably played a year ago!”  Actually, if my sources are correct at least a couple of these games came out fairly recently, relatively speaking, which brings us to the newest feature of my Android roundup.  Like I used to do with my iOS roundups, I am now including the date each game was released on Google Play.  For some strange reason Google doesn’t make this information easy to spot, but after some annoying Google searching and a couple of failed attempts to use “free” Google Play app detail sites that wanted me to explain my needs or actually pay for basic info, I finally found the details I needed in the on-device version of the Play store.  Oh, and I actually have some thoughts on the games themselves as well!  Read on, and as always may you find something to increase your game collection in a positive way.
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The Majesty of Colors Remastered in Review: Not Quite So Majestic

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There are so many games out there that I like to be able to bring to you some of the more unusual ones that might not get a lot of coverage in other places. I’m going to go out on a limb and say that Majesty of Colors qualifies as “unusual”. It’s really more of an interactive narrative than a game, and it won’t take you long to complete, unless you decide to hunt for all of the endings. It’s certainly not going to be everyone’s cup of tea, but if you’re tired of every game feeling like it came from a “tutorial to mobile gaming” mold, it might be worth the dollar to give it a try. Hopefully I’ll make that decision easier for you.
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Android Games Roundup [2/11/19]

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When I switched over to writing about Android games I decided that I wanted my roundups to include both games I liked and didn’t like. After all, with as many games as I go through in a week there are always bound to be some that fall into the latter category. Still, each edition has tended to drift towards the games I would recommend, as it’s much easier just to delete a game I don’t like rather than write about it. I tried to make up for it with this roundup, however. Be that as it may, I still found a few gems, including the great casual puzzle game Mimpi Dreams, and the surprisingly entertaining causal RPG Looney Tunes World Of Mayhem. So hopefully there’s still something in this list you can find to enjoy, and maybe a few things that you’ll know to stay away from.
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Warhammer: Doomwheel in Review: Rats and Destruction Should Be Better

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I know very little about the Warhammer 40K universe, but to be honest that’s not what drew me to this game anyway.  I like infinite runners, and the idea of portraying a rat driving a big wheel of doom just sounded pretty cool.  The concept is actually decent, and the game has its moments.  It even has one of my favorite elements of the infinite runner, the ability to level up by grinding through the worlds and completing missions.  It just doesn’t do anything to set it apart from all the infinite runners that have come before it.
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Android Games Roundup [1/7/19]

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Happy New Year! This was originally going to be my last roundup of 2018, posted on New Year’s Eve to help you ring in 2019 in style. Then it was going to be my New Year’s Day gift to you. But hey, at least it made it before 2019 ended! There’s a little bit of Halloween here, with candies, curses, vampire bats and dinosaurs. I also found another scrolling shooter to add to my list of “rises above the rest”, and unfortunately a couple of duds thrown into the mix as well. Hope your new year starts of strong and just continues to get better, and all the while you find some sweet games to clutter up your phone thanks to my Android roundups.
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Android Games Roundup [12/02/18]

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It’s that most wonderful time of year again… no, Christmas isn’t quite here yet. I just happened to have another edition of my Android roundup ready. This one is a bit more lopsided when it comes to games I’m not recommending, but that’s okay because I feel it’s just as important that you know what to avoid as what you might want to play. On the plus side I came across a great thinking puzzle game called Tents and Trees Puzzles, and I also discovered a few oldies but goodies (at least old from the standpoint of me getting to them). As always I hope you find something to your liking, and happy gaming! Continue reading…

Android Games Roundup [10/16/18]

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It’s that time of the year again. Cob Webs are en vogue, the skeletons are chatty, and things go bump in the night… even more so than usual. When I can I like to try and put together a roundup that does justice to the holiday that rots our teeth and scares the rest of us, but I just didn’t get to it this year. Instead I give you a selection of non-frightening choices that can still entertain you but won’t keep you from turning out the lights. Scrolls of Gloom does have monsters in it if you really need some!
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The Scoundrel in Review: Nostalgia Isn’t Always Great

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I remember when a PC monitor only displayed 16 colors, and the Mac was an odd rectangular device with a black and white screen. I dare say these are even fond memories, because for me many of these experiences were technical revolutions, and not just footnotes in the history of where we are today. As such I’ve been a big fan of the retro movement, as developers and publishers try to give us a glimpse into the past of computer and console gaming. Sometimes it works, but then there are those instances where it feels like maybe a particular game or era should have been left to bask in the glow of our rose colored glasses. Unfortunately for me, I think The Scoundrel falls under the latter category.
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