I’ve had Punk Justice on my iPod for some time now, having been given the previous version to review. But I had seen elsewhere that the developer was in the process of submitting a new version to Apple, and based on the expected features planned for that release, I decided to wait. Now this review will cover not only what the game does in its current version and how that fares over the original, but I’ll be giving my thoughts on the game as well.
Let me state this up-front, I haven’t finished Mecho Wars. I’ve been playing it for many hours, stretched over many days, and have gotten a fantastic amount of enjoyment out of the game – but if I wait until I complete it to write this review, I don’t know if I’ll ever get the review done. But the bottom line is, if you’re at all interested in this type of game, Mecho Wars is a great example for your iDevice.
There’s a place for simple games on any system, and especially portable ones where you may sometimes only be able to play for a short burst. But there’s still something inherently ‘playable’ about those games, something that makes you want to come back and try again, or play just a little bit more. Toy Raid succeeded in being that type of game in a way that Dam Buster wants to be, but unfortunately, it just falls too short in too many areas.
I’m not sure I’d consider myself a big puzzle gamer. Oh sure, I played Tetris on the original NES and owned it in various forms over the years. I suppose that I’ve also played plenty of addictive but not particularly deep ‘puzzle-like’ games on the Atari 2600. But I feel like my gaming renaissance came with Puzzle Quest on the Nintendo DS around two years ago. With the addition of story to a well presented puzzle game, I was in gaming nirvana. I’ve been searching for a follow up, and almost found it in Aurora Feint, but to put it in baseball terms, that game was like a triple. Azkend is a homerun.
Toy Raid is a very straightforward game: shoot everything out of the sky. It’s ‘old school’ like something out of the Atari 2600 era, but with nicer graphics – and there’s nothing wrong with that. Toy Raid isn’t trying to be anything more than what it is; a Missle Command type clone for your iDevice.
I’ve been playing First Person Shooters (FPS) for a long time. Wolfenstein and Doom on the PC, and a whole host of console games. In some ways, Prey Invasion is a throwback to an earlier time; a FPS light on story. But then it looks more like a modern FPS (at least somewhere between Playstation and Playstation 2 graphics-wise). And maybe that’s exactly the kind of game I was looking for, because I enjoyed it immensely.
Knights Onrush is a deceptive game. Its deceptively simple – defend your castle from waves of enemies trying to storm your gate. So in some ways, it’s your typical tower defense game. But at the same time, you are far more involved in the immediate defense of your castle in Knights Onrush than in similar games. It’s not just relegated to your placing defenses and letting them do their work – you have to actively deploy those defenses yourself. And that’s only one of the differences this game presents.
I’m one of those people who’s not tired of World War II games. I’ve played lots of them, from First Person Shooters to Air Combat and Naval based games. And I still enjoy playing games with that theme, especially ones that bring something new to the table. iBomber succeeds in doing that, at least from my experience in the genre.
Three of the more prominent ebook reader applications on our favorite platform are Stanza, eReader, and the Amazon Kindle App. I’m a big book reader, the type ‘bound with real paper’, but I’m not against reading on my iPod Touch as well, especially when faced with some content that is only available as an ebook. So, I’ve downloaded each of these apps, along with a few books for each, and figured I’d give you all a look at each one, and what I think the positives and negatives are.
Sometime last year I was first introduced to PuzzleQuest on my Nintendo DS, and I instantly fell in love with the RPG/Puzzle hybrid. I had heard many comparisons to it in reviews of the game Aurora Feint: The Beginning, so when I got my iPod Touch for Christmas that was the first game I downloaded from the App Store. I’ll get into why those comparisons are not exactly correct further in the review, but suffice it to say, I liked the free version of Aurora Feint so much I quickly decided to upgrade to Aurora Feint II: The Arena. Recently, Aurora Feint has had a big update, version 3.2, and the subtitle has now changed to Arena Daemons.