Lately I’ve been more focused on RPG hybrids when it comes to my match 3 experiences (like Dungeon Story), but I’m all for a good old fashioned pure match 3 romp, given the right game. Sadly, those options don’t come along much any more. Now we have Jelly Duel, however, and my faith in the genre is slowly returning. Unfortunately, this game will only do you some good if you have WiFi or data connectivity since it is an online offering. Still, as much as I don’t like “connected” gaming, I’m seeing a lot of potential in Jelly Duel.
I love physics puzzle game, but there is certainly more than a fair share to choose from. Still, if one seems to offer something new or do something proven really well I’m more than happy to give it a shot. In the case of Block Blasters you get to use various forms of explosives to shuffle the board around, so who wouldn’t want to give that a go? Unfortunately, while the game is conceptually intriguing, in practice it’s more burdensome than anything else. Imprecise controls, frustrating puzzles and annoying sound effects highlight what should have been a fun little puzzle game.
Well we’re finally starting to get some winter where I live, and in what can only be described as a coincidence the App Store is starting to feel a bit like Christmas again (the before part, not the few days when it’s closed). Foursaken Media has released a new game called Heroes and Castles that sounds like a real time castle defense game where you also get to directly control one of the forces that protect your castle. You can even join a friend to double the havoc you’ll cause. If you’d prefer something a little more lighthearted you might consider taking Momonga Pinball Adventures for a spin. This combination action game and pinball simulation has cute characters, cool 3D graphics and actually makes the concept of handheld pinball interesting… at least to me. And of course the die hard Temple Run fans can breathe deeply now, as the long awaited sequel to this classic is finally out. Temple Run 2 is bigger, flashier, and just as addictive as the original.
Back in the day, by which I mean a time I barely remember and which many of you probably weren’t born yet for, there existed a game called Rogue that quite possibly started one of the first trends of copycats, known as rouge-likes. The games were simple in some ways such as consisting of only ASCII graphics, but complex in others like having a myriad of commands to remember and randomly generated dungeons that were revealed as you moved through them. While I actually enjoyed several games of this type, I’m happy to see that modern variants such as Dungelot have revamped graphics and streamlined control schemes. Unfortunately one challenging feature still remains in many modern rogue-likes: death is death.
It seems that we’re still easing into the new year as far as iOS gaming is concerned, but like last week I managed to dig up some titles that sounded interesting and several that I played that turned out to be quite fun. A couple of ex-Rovio staff has started to do their own thing with their premiere title Noble Nutlings. It’s a physics time trial game with a customizable cart and squirrels, so what are you waiting for? If you need an action / RPG fix Gamevil has treated us to another installment in the popular and long running Zenonia saga, Zenonia 5. It seems that they keep upping the ante with each new tale in the franchise, and I don’t think long time fans or newcomers will be disappointed. If you prefer a simpler dungeon crawling affair you might want to give Dungelot a try. It’s easy to get into, tough to put down and has a nice coat of slick graphics to seal the deal.
Cut The Rope was one of the first games to be billed as an “Angry Birds killer”, and while I don’t believe it quite made it to that status, there’s no denying the game’s impact on the mobile puzzle game genre. The developers are back with an entirely different concept in Pudding Monsters, but the important thing is that the game is just as entertaining as Cut The Rope. Gamers looking for a challenge might be a bit disappointed, as the current level sets are a bit on the easy side overall, but those looking for a cute casual gaming experience are sure to love the whole package.
Christmas is over, both seasonally and in terms of the deluge of first rate titles hitting the App Store. There were still quite a few new games worth noting, however, including the cute infinite rafter Catch The Ark released by Chillingo. In addition to dodging rocks and various aggressive creatures you’ll need to be wary of the Ark dropping depth charges at you. The folks behind the Reckless Racing games are back with Repulze, a futuristic racer that looks more “standard” than their previous efforts. That doesn’t mean it won’t have the “wild and crazy” flair of their other games, however, and they are already working on a couple of content packs that sound interesting. Adventure game fans should check out Spooky Manor, the latest effort from the developers at Digi-chain. While probably more Scooby Doo that Forever Lost in atmosphere, past experience says there will be plenty of puzzles to solve.
Super Dragon is another physics based puzzle game, but at least it doesn’t have the same “topple buildings and defeat the opponents within” type feel that the Angry Birds movement spurred. This time around you play a dragon that simply wants to get his teeth back so he won’t be laughed at by all his friends. Naturally, though, your teeth end up in all sorts of precarious spots, and it’s to you and your fireballs to figure out how to get them back without knocking yourself out in the process.
Hope you all had a happy New Year. Since Christmas obligations kept me from writing a roundup last week I thought I’d do my best to give you a double dose of gaming goodness this week. After being relatively quiet for a while Digital Chocolate is back with what looks to be a real time strategy game called Army Attack. It’s free with IAP options, and it also requires an internet connection in order to be able to play. Stone Blade Entertainment released SolForge, a demo of a new trading card game coming from the creators of Magic The Gathering. The current offering is an offline pass and play experience only, but given the pedigree I would expect some pretty good things to come. And of course you should check out the extras at the bottom of this post. Now on to the main attraction…
Wow. I was afraid my last roundup was an accident and that there wasn’t going to be much to write about this week. Instead I think I might have had more options to choose from! That being the case I’ll mention a couple of games that didn’t make the main list, starting with Theatrhythm Final Fantasy. It’s got a weird name, it’s a rhythm based Final Fantasy, and it could quite possibly have the most IAP of any of their games to date. One Million Monkeys is more than a word game, it’s actually a story creation game. It sounds like it takes Mad Libbing to the next level, and it might even get this stubborn game playing loner to engage in a more social multi-player experience. Monsters, Inc. Run takes one of the best Pixar films and fuses it with one of my favorite genres, the infinite runner. I don’t know if it adds anything new to the mix or not, but when you combine two of my favorite things I have to give it a shout out.