Game of Dragons HD in Review – Certainly No Game Of Thrones

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I always say that even a company with an overflowing catalog of high quality games will end up with some that don’t quite live up to the standards you’d expect.  G5 Entertainment is one such company, and Game Of Dragons HD is one of those games.  The game is not terrible mind you, but it is pretty mediocre, and in a genre that’s saturated with lots of fun games that’s not a good place to be.

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The game starts out like too many where a stranger that seems to know all about you gives you a magical trinket and warns you of things to come.  Then you get whisked away to a land that you never knew existed but is a huge part of your life, and you suddenly have to save both this new found world and your own.  If you love fantasy than there’s probably nothing here you haven’t heard or read before, and the characters frankly aren’t really interesting enough to put much stock into.  One of the key components of a successful adventure game is engaging the user in the story, and for me it just wasn’t happening with Game Of Dragons.

Game play itself is broken down into the standard 3 components: hidden object searches, puzzles that require you to use items you find along the way, and mini-games that generally act as a complex key to unlocking an additional area of the game.  While you fortunately never had to play the same hidden object scene twice, there still seemed to be a lot of those areas given the relatively small scope of the game.  On the plus side it was nice to see hidden object scenes often result in finding more than one inventory item, but on the flip side there were several times where it was more expedient to just vigorously tap the screen then actually search out the items you needed.  The object based puzzles where decent, and I appreciated the fact that you could actually merge inventory items, which is something not too many games take advantage of.  The mini games were nice in that they weren’t too taxing and there was never a need to skip them (unless you didn’t like them), but for the most part some random tapping or dragging was enough to solve them, rather than needing to actually think about how to solve them.

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You can have multiple save slots so more than one person can play at the same time, and there are also two difficulty modes, but I’m not really sure that it’s worth playing a second time through, especially if you play the more difficult mode the first time.  The game offers several achievements, and while I don’t normally care about such things in this type of game I was almost excited when I thought I was going to have them all.  Unfortunately I missed it by two achievements, and I really didn’t have the desire to go back and correct the situation.  There’s also some bonus material, but instead of additional game play it’s basically art that you can use as wallpaper.  I tried using one of the images for my lock screen but apparently it didn’t save at the appropriate resolution for my iPad 2 and the image ended up being cropped.

Like the rest of the game, the visuals are serviceable but not great.  While the detail is decent enough the colors often seem a bit muddy, and it can be hard to tell what some things are, both in the backgrounds of regular scenes as well as in general on hidden object scenes.  The renderings of the different characters aren’t that great either, and the baby dragons look more like they belong in a kids’ game than an epic tale of betrayal and victory.  The sound effects work pretty well, though sadly there are no voiceovers, and the music is decent at first but tends to get repetitive.  At least there seems to be a different tune for each area.

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Game Of Dragons is certainly not the worst hidden object adventure that I’ve played, but I’m not going to downplay it: this is near the bottom of the list in terms of G5 releases that I’ve reviewed over the years.  The story is stale, the aesthetics are lackluster and the game play just kind of trudges along.  If you’ve extinguished all of G5’s AAA titles then you might want to plow through this one, otherwise I’d strongly suggest checking out some of my other reviews to find out which G5 games really shine through the pack.

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App Summary
Title: Game of Dragons HDDeveloper: G5 Entertainment
Reviewed Ver:1.0Min OS Req: iOS 6.0
Price:FreeApp Size:603.29MB
  • Not the worst hidden object game I’ve played
  • No repetition of hidden object scenes
  • Some game mechanics were used that don’t show up enough in adventure games
  • Story wasn’t engaging
  • Mini-games didn’t provide any challenge
  • Visuals weren’t up to G5’s high standards
  • Music got boring rather quickly
  • No voiceovers

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