Triangulae in Review – Don’t worry, there’s no math involved

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Triangulae is a puzzle game that seems to be following this delightful new trend of not being a 2048 clone or physics puzzler or “insert your favorite popular puzzle genre here”.  In fact, I’m pleased to say that I don’t think I’ve played anything quite like it before.  It’s got all the bases covered with three different game play modes for different types of players, the mechanics are simple to master while the game itself isn’t, and there’s enough challenge to satisfy most typical gamers.  Puzzle gamers, prepare to add another gem into your collection.

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If you adhere to the “easy to learn, difficult to master” mantra of game playing, Triangulae is right up your alley.  The playing field is a grid full of tiles, each one containing a triangle.  Your job is to slide the tiles around until you fill a square with four triangles, one pointing in each of four directions.  You can slide a tile at any time regardless of whether it has one, two or three triangles in it, so you don’t just have to move the solo triangles.

Triangulae has 3 different game play modes.  In Classic mode you keep playing until you’ve exhausted all possible moves.  Every time you fill up a square it gets cleared and replaced with a single triangle, and for every ten squares you fill you lose one spot on the board.  Occasionally a tile will be highlighted, and if you fill that tile expediently you’ll receive a power up (or possibly down) that seems to last until you advance to the next level.  Timed mode is Classic mode with the power ups and loss of spots replaced by a 60 second timer.  Finally you have Persistence mode where you have to fill in as many of the 16 spots on the board as you can, but once you’ve filled a spot it you can’t get rid of it or move it.  Thankfully you always know what piece is coming up next, so the game can be as strategic as you want it to be – although the timer in Timed mode might prohibit that a bit if you’re like me and don’t think quickly.

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You score for filling up a tile, you score bonus points if you can complete multiple tiles consecutively without a non-completion move in between, and you also score extra points in Classic and Timed modes if all four triangles in a tile are the same color.  Unfortunately, while each game play mode has its own highscore table, it’s all local rankings only.  That’s the game’s biggest drawback.  It would be nice if the scores could be placed on some social network like Game Center or Facebook so you could compare yourself to other players.  It doesn’t really diminish the fun of the game at all, but it robs you of your ability to brag… or be humiliated.

The visuals have that iOS 8 “minimalist” look that many developers like to flaunt, but in this case it looks quite nice.  There isn’t much in terms of bells and whistles where the graphics are concerned, but they do fill the screen with triangle confetti when the game is over and as you complete squares faces will appear on each of the triangles.  The sound effects are okay, but certainly nothing memorable, and while I really like the music, it would be nice if there was more than one track to listen to.

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If you’re a puzzle game fan that’s look for something out of the norm, look no further.  Triangulae is a simple to play yet challenging game that breaks away from the pack to provide a unique gaming experience.  You won’t find any fancy 3D visuals or orchestral soundtracks here, but then you don’t really need them either.  Welcome to a new generation of mobile puzzle gaming.

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App Summary
Title: Triangulae Developer: Ricardo Fonseca
Reviewed Ver: 1.0.3 Min OS Req:  iOS 7.1
Price: $1.99 App Size: 10.74MB
  • Unique game play
  • 3 different game styles for different types of players
  • Slick, minimalistic visuals
  • Nice music
  • No social integration
  • Needs some variety in the soundtrack

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