Munin in Review – Puzzling Pleasure with a Twist


There seems to be this intense push for “console quality gaming” on mobile devices, but if I wanted that I’d just buy a console.  What I like about Munin is it takes advantage of the hardware to be the best mobile game it can be without trying to be anything else.  It can get frustrating at times, but you’ll always feel like you’ve accomplished something when you’ve completed a level, and you won’t feel like you’ve missed anything should you not get back to the game right away after quitting to enjoy real life for a while.  If you’re a fan of puzzle games, Munin should be at the top of your list to try.


I’m not really sure how important a story is in puzzle games, but in case you’re interested you play a servant of Odin who was once a magnificent crow.  Thanks to Loki you’ve been transformed into a human, and you must travel the realms to gather up all your feathers and return to your avian state.  If nothing else it gives you a reason for what you’re doing.  Naturally your task won’t be easy as the locations you visit have been well designed to keep you from the plumage you seek.  Fortunately you have the ability to rotate sections of the scene 90 degrees at a time, theoretically making the job of retrieving your feathers a bit easier.

Yes, this is a platform game with a quite literal twist.  It’s been done before in various ways, but this is by far one of the most intriguing.  The intro level set just gets you used to the rotating room mechanic (you can also move your character around and jump via on screen buttons just like a typical platform game).  Once you’ve completed the first leg of your journey you’ll get to pick between three different level sets, which is itself a nice feature.  Each level set introduces a new mechanic: filling areas with water so you can swim to and reach higher areas, rolling boulders to fill gaps and break walls while making sure you don’t crush yourself in the process, and animating various platforms by manipulating souls that are trapped within the walls of the levels.  I look forward to seeing what other novelties await as I unlock the rest of the level sets, as well as potentially seeing already established mechanics combined.


As mentioned previously, there are arrows for moving your character left, right, up and down, as well as a button to make her jump.  They work well for the most part, but trying to accomplish an angled jump (up / left or up / right at the same time) can be rather difficult.  To rotate a section you simply tap anywhere within that section, as long as your character isn’t standing in that section when you try to rotate it.  Occasionally I end up accidentally rotating a section when I’m trying to hit a movement control, but as long as you pay attention that can be avoided.  The game has no Game Center integration or 3 star rankings or anything like that, so you need to be able to handle simply beating a level as its own reward.

Sadly, the graphics are the weakest part of the game.  They aren’t bad, with plenty of details and some nice particle effects when it comes to the water.  The main character looks pretty stiff where animation is concerned, however, and she is very tiny.  Also, a lot of the background elements tend to lean on the dark side, which sometimes makes it difficult to determine where passages, walls or other important items are.  On the other hand, the audio elements are top notch.  The sound effects and ambient noise are very well done, and the different musical tracks provide a wonderful boost to the overall ambiance of the game.  There are definitely some movie soundtrack quality pieces to be found here.


Munin is a great concept wrapped up in a stellar execution.  The puzzles are challenging but as long as you preserve you should be able to conquer most of them before pulling any hair out.  The atmosphere of the game is great as well, despite less than wowing visuals.  This game definitely belongs in any puzzle lover’s iPad collection.


App Summary
Title: Munin Developer: Daedalic Entertainment GmbH
Reviewed Ver: 1.2 Min OS Req: 4.3
Price: $2.99 App Size: 262 MB
  • Great mechanics
  • Challenging puzzles
  • Sticks to a single screen
  • Wonderful music and sound effects
  • Controls can be slightly finicky
  • Visuals sometimes hamper game play


Next Article10 App Store Games To Watch [July 28 - Aug 3]