DEAD TRIGGER brings gorgeous zombie mayhem to the iPhone and iPad
Madfinger Games’ highly anticipated zombie shooter – DEAD TRIGGER – has finally been unleashed onto the App Store. First announced earlier this month, the follow up to SHADOWGUN brings console quality FPS action to the small screen. The story is your typical zombie affair, with billions having been wiped out and now you must find a way to survive the onslaught. The graphics simply look amazing for a handheld device, and we have the Unity 3D engine to thank for that. Aside from the gorgeous visuals, players will be treated with more than 40 hours of gameplay, advanced ragdoll effects, and even get to decide whether they want to blow a zombie’s brains out or chop them up limb by limb (can anyone say Dead Island?). Best of all, the game’s only $0.99 on the App Store, not to mention that it’s a very friendly 116MB download. By the looks of it, Madfinger’s got another massive hit on their hands. Full PR and video trailer after the gap.
MADFINGER Games, a.s., DEAD TRIGGER – $0.99
Brno, Czech Republic – Madfinger Games has already established a reputation as a game developer capable of delivering visuals that push the limits of mobile technology with titles like Shadowgun. Developed using the Unity game engine, DEAD TRIGGER 1.0 is raising the bar for mobile game graphics even higher.
Madfinger Games worked hard on making their game different from the abundance of other zombie-themed video games out there. “DEAD TRIGGER stands out visually because of the game making process itself,” said Benysek, lead programmer at Madfinger Games, who added that the game employs a number of tools and effects you’d find in big budget console games like advanced shaders, detailed character and enemy models, and even motion capture for “both living and undead animations.”
The team pointed out that they put a lot of time and energy into crafting the game’s enemy AI, too. Unlike some undead-themed games, zombies in DEAD TRIGGER aren’t simply braindead drones shambling about, hoping to take a bite out of players, but they actually react adaptively to the player’s movements, and will do things like climb over obstacles to get to them.
DEAD TRIGGER takes place in an alternate reality version of 2012 where modern civilization is on the brink of collapse and hordes of undead flesh-eaters now roam the Earth. Even though DEAD TRIGGER’s storyline is purely fantasy, the team said that its fiction draws some inspiration from real-life…albeit in a highly-exaggerated “worst-case-scenario” way.
Madfinger Games said that they aren’t simple going to release the game and move onto the next project. “We will ceaselessly be working on it post-release to enhance it as much as possible,” promised Michal Babjar, Vice President of MADFINGER Games. He explained that like a number of console games, post-release support for DEAD TRIGGER will include both technical improvements and brand-new gameplay content. “We hope to continue to surprise players with the new updates we have planned. Even after DEAD TRIGGER is out, players can look forward to new missions, weapons, characters and much more.”
DEAD TRIGGER 1.0 is carving up the App Store. The Android version will be released in few days.
* 3/4G iPhone, iPad, or 3/4G iPod touch
* Requires iOS 4.2 or later
* Universal app optimized for display on all iOS devices
* 116.0 MB
Pricing and Availability:
DEAD TRIGGER 1.0 is only $0.99 USD (or equivalent amount in other currencies) and available worldwide exclusively through the App Store in the Games category.