Straandlooper announces a gruesome slate of quirky new titles
As I was whiling away time on the beach on an unexpected vacation/team-building/business trip last week, a surprise piece of news dropped into the Mail app on my brand spanking new iPad 3. Straandlooper, the developers behind the hilarious and witty old-school adventure HECTOR: Badge of Carnage Ep1 (TMA Review) / Ep2 / Ep3, are hard at work on all new projects after the success of the trilogy (If you’ll recall, Badge of Carnage caused so much buzz in the adventure gaming scene that Telltale teamed up with Straandlooper to bring Hector to multiple platforms). Yes, projects as in plural – in fact, all 3 of them! For all you fans of the developer, check out the official details after the gap.
The Northern Ireland indie Animation Studio and Games Developer today announced a slate of new IP to build on the success of the highly acclaimed games trilogy Hector:Badge of Carnage, which it launched back in Summer 2010 and completed with U.S. Publisher Telltale Games in September 2011.
Armed with a Slate Development loan from Northern Ireland Screen to match their own funding, the Straandlooper team is working on three brand new games and two new short films.
The team behind the Hector games, Dean Burke and Kevin Beimers is at work on two new properties – Burke’s new creation Thunder in Donford and Beimers’ brainchild Schrödinger’s Cat; while company founders Alastair McIlwain and Richard Morss are brewing The Sirrush Conundrum, created by Morss.
Thunder in Donford
Creator: Dean Burke
Designer: Dean Burke
Game Design: Dean Burke and Kevin Beimers
Like the Hector games, Thunder in Donford is packed with preposterous point- &-click style irreverence. A boisterous, non-stop cross-country ricochet across Britain, slapped together with the meticulous delusions of a paranoid conspiracy theorist lorry driver, Trev Duvay. Part time trucker, full time loner on an unforgettable crazy road trip that will probably scar your fragile mind for life.
Creator: Kevin Beimers
Designers:Kevin Beimers and Dean Burke
Game design: Kevin Beimers and Dean Burke.
Schrödinger’s Cat – part puzzler, part platformer, part punch-up – stars a dark, dimension-jumping feline superhero who’s both dead and alive, unwittingly charged with disentangling the secrets of time, space, the atomic, the astronomical and the infinite. Up against anything from an unruly band of disagreeable leptons to the sinister creeping tendrils of Dark Matter,
Schrödinger’s Cat is sure to blow the lid off all the things you never knew about life, the universe and everything.
The Sirrush Conundrum
Creator: Richard Morss
Designer: Alastair McIlwain
Game design: Richard Morss and Alastair McIlwain.
An epic puzzler delving into the hidden worlds of espionage and the dark underside of global business’ relations with governments. Accompany outspoken politico and ‘toff’ dissident James Newton Wellbeloved aka Newt as he runs from a kill order and at the same time has to unravel and foil a labyrinthine and outrageous international plot that leads him into the far reaches of alternative archaeology and – for a lifelong skeptic- a mind blowing immersion in so-called ‘psychic’ techniques.