Melbourne, Australia – Duckcube today is pleased to announce the release and immediate availability of Zack Splat 1.1, the first update to its novel turn-based puzzler for iOS. Apprentice magician Zack can now collect magic cloak powerups while he’s running away from the creatures he foolishly animated – if he’s fast enough.
Zack’s creatures splat anything they hit, but always wait for Zack before they move. Swipe, tap and magically twirl to move. Starting with just robots, each level adds more creatures, with new types at later levels. Skillfully get creatures to run into each other. Zack Splat has infinite levels – if you’re good enough.
By popular demand, Zack Splat now also includes repeatable achievements. Some achievements are so nifty, Zack deserves a reward every time he does them, not just once. For example, completing a level without using any magic really deserves a drink. Or at least a potion! All achievements get a magical reward that helps Zack progress in the game.
Ben Thompson, principal of duckcube, said “We’ve also added an interactive tutorial. It explains the moves and gives a few strategy tips as well.”
The tutorial normally just runs before the first game played, but it can be re-enabled easily through the Options screen. Zack Splat is still free in the App Store. The Wizard Wand in-app purchase lets Zack save up his magic powers, which creates some different strategies for playing the game. Zack will be escaping from the tower in 2012 in a new misadventure.
* iPhone, iPad and iPod touch
* iOS 4.0 or later
* Universal Application
* 7.9 MB
Pricing and Availability:
Zack Splat 1.1 is free and available worldwide exclusively through the App Store in the Games category.
Based in Melbourne, Australia. duckcube is a small indie software developer. It’s random, but we like it. Copyright (C) 2011 duckcube. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.