Companions in Review â€“ All for one and one for all!
When the iPad first arrived on the scene many called it â€œjust a big iPod Touchâ€. To which others often replied â€œWell, yeah!â€ Indeed even if in principal it IS just a big iPod Touch, the real estate of 9.7 inches is much much more comfortable to play with than that of the iPhoneâ€™s 3.5″. And it makes such games as Companions â€“ a real-time tactical strategy/RPG game â€“ possible.
Thinking about the genre of Companions, the best I could come up with was: real-time tactical strategy/action/RPG. Fairy-tale creatures have been sighted across the land of Altland while people have been disappearing, never to be seen again. A mysterious chain of events has united four unlikely comrades in a struggle against an ancient evil. Each fueled by a motive of his own the heroes form a shaky alliance to overcome the dark god Detexx. But not all of the motives are pureâ€¦
Taking charge of the four heroes youâ€™ll have to explore the dungeons of Mentzel and fight against hordes of enemies. True to the action/RPG each of your protagonists has a unique set of skills to help you in your epic struggle, from unleashing the power of fire to building defensive structures. The basic idea is simple â€“ get to the end of the level with all of your companions alive and kicking. Of course youâ€™ll have to make careful use of the abilities, equipment and powerups to do so and decimate all resistance.
As noted, each hero has a unique set of 3 skills that are upgradable as they gain experience. The four factions are Minotaur â€“ the general tank, the elf â€“ a ranged attack character, the mage â€“ mass murder and healing and the dwarf â€“ an engineer, capable of building static defence structures and decent in melee as well. What I havenâ€™t yet said is that each hero can be chosen from one of 3 classes of his faction for extra replayability and customization. Also, each has an extensive inventory with a few equippable slots as well as quick-use ones for the one-off items to appease the roleplayer in you. Overall the skills and items are rather well balanced, though I did feel the leveling was a bit slow (after about 4 hours in I only was able to level once).
Companions offers a top-down view on the situation presented in colourful and stylish graphics. You control your heroes individually to make full use of their abilities or as a group to ease movement across cleared areas. Â If you feel overcrowded and need time to think, there is a pause button to help you take a breath, though for a limited time. Overall the controls work reasonably well, especially after the last update. Still, youâ€™re bound to find yourself struggling to pay attention to all four of the heroes and more than once I wished the game was completely turn-based.
Companions offers a unique blend of several popular concepts perfectly presented on the big screen of an iPad. While some may long for the calmness of turn-based tactical strategy/RPGs, most will find the more action oriented approach of Companions a refreshing step away from the dogmas of the genre. And regardless of your stance I advise you not to judge in advance and try out the game for yourself. You wonâ€™t be disappointed.
With this I declare Companions officially touched!
|Reviewed Ver:||1.20||Min OS Req:||4.2|