Catch The Candy in Review – One Sweet Puzzler
The App Store is heaven for all things creative and a unique opportunity for developers to sell an original idea at a very low staring cost. Thanks to this we’ve seen a bunch of simple but addictive games created by one-two man teams that have found phenomenal success. The latest one, exploiting the cute and cuddly but hungry concept is Catch The Candy, released under the patronage of Bulkypix, a publisher you should definitely keep your eye on. Lately they’ve released some superb titles and seem to be well on their way to rival Chillingo and Gameloft.
Catch The Candy is an original physics-based puzzler that doesn’t quite fit into any single genre. It features a cute creature, owner of a very long and sticky tongue, in its eternal quest to grab the next candy.
The basic mechanic is deceptively simple – our protagonist can shoot it’s tongue akin to a frog to latch at various objects on the screen and pull itself towards it. But as the levels progress the candy gets progressive more inaccessible, requiring you to think out of the box to get that sweet chunk of goodness. At the moment the game has 53 levels to challenge your wits with more promised soon.
There isn’t a scoring system per-say, but Catch the Candy records the amount of tongue lashes you use to complete a level and the apparent goal is to reach the candy in the least amount of shots. Unfortunately there isn’t any bar set per level, making it rather difficult to judge whether you’ve been clever or not. The only way left to measure your performance are the achievements available in both OpenFeint and GameCenter varieties, that give some idea of the possible overall minimum for the levels. And, of course, there’s always that mythical guy in the ladder, who managed to complete each level in a single shot, though how it could be possible remains a mystery to me.
The graphics exploit the cutesy theme and reminisce of such casual hits as Tiny Wings (TMA Review) and Cut the Rope (TMA Review). I was very much impressed with the variety of backgrounds the developers used for the levels, ranging from some simple common scenery to a moon landscape to a pool table. The sounds however are a bit on the weak side – the effects are nice and fit to the theme perfectly, but the music could be a bit more catchy.
If you’re looking for your next puzzle addiction, look no further than Catch The Candy. It blends together an original concept, immensely cute graphics and imaginative level design – a joy for everyone from the age of 3 to 133. You won’t be able to put the game down until your hungry little fuzzy guy is full. And if the devs implement a more straightforward performance grading system per level, you could be quite motivated to replay it over and over again as well.
With this I declare Catch The Candy officially touched!
|Title:||Catch The Candy||Developer:||Bulkypix|
|Reviewed Ver:||1.0||Min OS Req:||3.0|