When you look at the screen shots Sticky seems like it would be some sort of platformer, but it really plays out more like a unique castle defense game. Whatever genre you wish to lump it into, the game is actually pretty fun. Also, despite any outward appearances, it can get rather challenging as you progress through the levels. Sticky certainly didn’t turn out to be the game I expected it would be, but I like how it turned out. The best part is that between the 3 star reward levels in story mode and four levels in survival mode, there’s lots of goo slinging to keep you occupied.
You play the part of an orange glob of goo, which actually started out life as a failed experiment in becoming a renewable energy resource. Unfortunately you got booted from the lab, and one of your co-creators conveniently went mad. Now he’s attempting to unleash toxic goop on the world, and it’s up to you to stop it. While you might not be able to solve the world’s energy problems, you can certainly dispose of a few toxic critters.
Your basic objective on each level is to make sure the toxins don’t get to a certain set of pipes. To stop them you must bounce on their heads, but you don’t have direct control over Sticky. Instead you must fling him around the level by placing your finger on top of him and dragging in the opposite direction of where you want him to go. The orange goo underneath him will propel him towards the enemy.
Knocking enemies on the head will destroy them, though some might require multiple hits. If you strike an enemy or a rock wall you will bounce off, but orange goop will stop you in your tracks, unless you have certain power ups. You can finish each level with a bronze, silver or gold star depending on score, so you’ll want to try and get multiple enemies with one launch to increase your bonus. You’ll also earn double score if no toxins escape.
Some defeated foes will leave power ups. To acquire a power up simply tap on it. Some will be activated right away, while others will force you to do something else in order to use it. Power ups range from things like freezing foes when you bounce on them to becoming a big glob that mows down anything in its path for a couple of seconds. Make sure to snag every power up that you can, because it make life in the trenches much easier.
The world of Sticky looks good. Stylized cut scenes between level sets give you a glimpse at the story, and the in game graphics are colorful, nicely rendered 2D works of pixel art. Everything has quite a bit of personality for basically being blobs, especially when it comes to the different power ups and how they change Sticky. The backgrounds are decent as well, but there’s no doubt it’s the characters that give this game its, well, character!
The sound effects actually do a good job of complimenting the atmosphere. I especially like the noises Sticky makes when he gets excited. When Sticky hits the goo it sounds pretty cool as well. The music isn’t bad, but I actually like the song played during the menu better than the tunes played in-game.
You could do a whole lot worse than to get stuck with Sticky. The gameplay is different than most platformers or castle defense games out there, and with 40 levels in story mode and 4 survival mode areas there is certainly plenty to do. You can even start on any of the 5 worlds in story mode at any time (but you do have to play the levels of a particular world in sequence). Overall I’d say Sticky is definitely worth your time. I would caution the less dexterous gamers, however – you might find the levels beyond 12 or 13 quite challenging.
|Reviewed Ver:||1.02||Min OS Req:||3.0|
|Price:||$0.99||App Size:||45.2 MB|