The Witcher: Versus in Review – Man VS Woman VS Bug, what could be more fun?
The Witcher is a very well-known (at least here in Russia) series of fantasy books that have only recently begun to enjoy world-wide fame thanks to the top notch Action RPG released on the PC a few years back. The iDevice version, however, is not quite connected to the superb PC release. In fact, it’s not connected to it at all. What is it then you ask? Well, it turns out The Witcher: Versus is a port of a browser-based dueling game.
The Witcher: Versus doesn’t fashion any kind of a backstory. At all. It doesn’t give even a rough background of what’s going on. Instead, immediately after a mandatory registration you’re thrown right into the class selection screen, where you may choose to play as a Witcher, Sorceress or Frightener.
In essence the Witcher is a variation on some of the first browser-based RPGs ever created (I know the one most popular in Russia was known as the “Fight Club”). Here, you challenge one of the other players across the world and if they accept, both of you choose a series of attack and defense maneuvers and watch the fight play out. The one with the most HP left is the winner. And that’s the long and short of it.
The moves are divided into 4 categories: strong, fast, magic and special. With 6 in each category and 3 levels of upgrades each, this does add up to quite a selection. As you level-up you’ll be able to spend skill points to get new skills/moves, though make sure you do so with some strategy in mind. With the current cap of level 30, this adds up to only 30 skill points you may spend. So if you spread them out too much you may end up hopelessly being outclassed by the competition. That said though, there is always the option of reskilling your character, up to a complete class switch, so don’t fret too much.
Some added customization is available via equipment, which can be purchased from the shop. There are usually 3 to 6 items per class at each respective equipment level, though it seems no variation is present at the moment. The pre-set pieces are strongly skewed with bonuses towards a specific skill path, so choose well. And pay attention to the power levels it provides, since some advanced spells require them to be used.
Graphically, The Witcher is a mixed bowl of fruit. The battles are spectacularly animated with superb visual effects and a variety of back drops. At the same time, they are all completely pre-rendered so it isn’t that much of a surprise. The controls are also virtually nonexistent due to the simplicity of the gameplay, but work well in what they do.
At the moment, The Witcher is more of a novelty than a truly captivating experience. It tries to compete with the more established browser-based MMORPGs out there, but in reality there just isn’t enough in the game to do so at the moment. The only really strong part of Witcher is the excellent selection of skills, though the complete absence of anything other than a limited selection of pre-set equipment and Player vs Player (PvP) combat makes the novelty fade far too quickly. If the developers expand on the gameplay, however, it has every chance of becoming a far more enjoyable online brawler going forward.
With this I declare The Witcher: Versus officially touched!
|Title:||The Witcher: Versus||Developer:||Chillingo Ltd|
|Reviewed Ver:||1.0||Min OS Req:||3.0|