Highborn (TMA Review), one of my personal favorite Turn Based Strategy games on the iPhone, has just been updated with Chapter 2 as an in-app purchase ($0.99 for iPhone, $1.99 for iPad version). This eagerly anticipated follow up will bring forth 8 new missions, new enemies and allies and various new structures. Aside from the IAP, the update also includes multiple new features for the game in general:
- Improved 3D unit artwork and models;
- Units now display their attack range during movement;
- Monoliths now display which spell they control and a cool-down timer;
- End-of-mission statistic screen with information on turns taken, enemies killed, number of structures captured and lost, and more;
- SHAKE TO UNDO! This highly requested feature has been added to the single-player campaign, allowing players to undo their entire previous turn.
For those of you who enjoyed the game earlier on, the 2nd chapter should be an easy buy at only a buck. Otherwise you can always pick up Highborn on the iPhone (chapter 1) for $0.99, or download the free lite version to see if it’s your cup of tea. Videos and more info after the gap.
HIGHBORN CHAPTER 2 IS NOW AVAILABLE! We’ve doubled the gameplay with more missions, new features and plenty of off-the-wall stories and dialogue!
Highborn for the iPhone and iPod Touch is a casual, turn-based strategy game, perfect for gaming on the go, or for anyone looking for an intelligent, tactical experience without the frenetic play of a traditional real-time strategy game.
Highborn features two types of strategy games in one. Move your army around an overhead map to capture points of interest and receive spells and combat support; then dive into 3D combat to deploy those advantages against an unsuspecting enemy!
All the fun and fighting is set against an irreverent take on the classic good-versus-evil tale. Eight wacky heroes banter about, trading dialogue full of miscommunications and outrageous assumptions.
A LIGHT TOUCH – Enjoy a satisfying strategy experience, no matter if you spend minutes or hours with the game.
TIME FOR A NEW STRATEGY – A unique blend of strategic movement and 3D combat that caters to a variety of gameplay styles and offers immense replayability.
MUTLIPLAY AT YOUR PACE – Think, then act in round-based play via OpenFeint’s 30-million-person community. Have multiple games going at once, and trash-talk your opponents in player-to-player chat.
MANY STYLES OF PLAY – Unlock hero characters for access to different abilities and play styles, along with different strategies to use against your opponents.
ACHIEVE GREATNESS – More than 20 single-player and multiplayer gameplay achievements to unlock, including judicious use of turns, using your monks as bait, and making it through an entire mission without capturing any support structures.
MORE CHALLENGES IN CHAPTER TWO – Double the gameplay with an in-app purchase of Chapter 2 that adds eight new missions, new enemies and allies, and multiple new structures, like factories and teleporters.
Highborn is developed by a team of industry veterans, many of who created the original Command & Conquer products, including Rade Stojsavljevic, Joseph B. Hewitt, IV, and Westwood Studios Co-Founder, Brett W. Sperry.
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For turn-based Highborn madness on your iPad, check out http://itunes.com/app/HighbornHD.