HexaLex 2.3 Adds Game Center Support and Retina Display Graphics
San Diego, California – Independent iPhone developer Nathan Gray today is pleased to announce the release of HexaLex 2.3, adding support for Game Center leaderboards and achievements to the hit crossword game. This makes HexaLex the first crossword game on the iOS platform to support Apple’s social gaming network. The update also includes crisp Retina Display graphics, adds user-requested features and improves stability.
HexaLex takes the crossword gameplay that gamers know and love from Scrabble, Words with Friends, and Lexulous, and adds a new dimension. Played with hexagonal tiles, HexaLex allows players to form words in three directions rather than just two, bringing new gameplay possibilities and challenges. A carefully tuned game board and rule set combine with over 30 achievements and comprehensive online and offline gameplay options to give the game incredible depth and replay value.
Game Center support brings a new level of competition and social interaction to HexaLex. “I’ve always thought of HexaLex as a highly social game, so when Apple introduced Game Center it definitely caught my attention,” said Gray. “It’s great to give players new ways to connect and compete, and I’m always happy to have new ways for people to discover HexaLex.”
Featured by Apple in the App Store’s exclusive New and Noteworthy section, HexaLex has received accolades from press and players, who have given the game an average App Store rating of 4/5 stars. In his review for TheAppEra, Jared Brewer raved, “The whole thing is marvelous. The graphics are really stellar, and the controls are obvious, and perfect.”
Notable new features and fixes in HexaLex 2.3:
* Game Center leaderboards for best play and best game
* Game Center achievements for all your HexaLex medals
* Crisp, vibrant Retina Display graphics
* Improved icon and cursor behavior on iPad
* Improved end-of-game notifications
* Swipe-to-delete for ended games
* FIX: Online games no longer occasionally get stuck
* FIX: iPod audio is no longer interrupted
* FIX: Improved reliability of Facebook Connect authentication
* Requires iPhone OS 3.1 or above
* Designed for iPhone and iPod touch, compatible with iPad
* 10.4 MB
Pricing and Availability:
HexaLex 2.3 is available now on the iTunes App Store at the sale price of $1.99 (USD) until October 19, 2010, when it will return to its normal price of $2.99.
Nathan Gray is an independent game developer based in San Diego, CA. HexaLex is his first game on the iPhone. An avid programmer and word-gamer, Nathan began developing HexaLex while studying neural networks, pattern recognition, and programming languages as a graduate student in Caltech’s Computer Science PhD program. Nathan has also authored other Mac programs and plug-ins, including: Backup Bouncer, a unit test suite for backup tools; QLColorCode, a quick look plug-in for colorized source code; and Forget-Me-Not, a window management utility. Nathan holds a BS in Physics from UCLA and an MS in Computer Science from Caltech. Copyright (C) 2010 Nathan Gray. All Rights Reserved. Apple, the Apple logo, iPhone, iPod and iPad are registered trademarks of Apple Inc. in the U.S. and/or other countries.